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Normalises the HUD damage overlay so synths and predators HUD overlay…
…s trigger at the same %-wise damage as humans. (#6452) # About the pull request As human, you get the max damage overlay at 85 damage, i.e 15% health As synth, you get the max damage overlay also at 85 damage, but that's 43% health. Normalises this, so synths get it at 15%, and so on. # Explain why it's good for the game If you've still got gas left in the tank, there's no reason to overlay a large and disturbing overlay. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: The game no longer tricks predators and synths into thinking they're more damaged than they actually are. /:cl: --------- Co-authored-by: Vero <[email protected]>
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