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Fixes traps triggering when shuttlecrushed (#5820)
# About the pull request Nullspaces traps when they get shuttlecrushed. Currently, if traps get shuttlecrushed, huggers/acid appear on the dropship, instead of them simply getting deleted. This might be a godawful way to do it, but this seemed the cleanest solution to me. Fixes #5798 # Explain why it's good for the game Shuttlecrushing should properly delete objects below them, it just happens that hugger/acid traps forcibly trigger upon `Destroy()`. # Testing Photographs and Procedure Hugger and acid traps getting shuttlecrushed: <details> <summary>Screenshots & Videos</summary> https://github.com/cmss13-devs/cmss13/assets/49321394/87540656-59b1-4299-aa73-b630b72dc1b1 </details> # Changelog :cl: fix: Hugger and acid traps no longer activate when they get shuttlecrushed. /:cl:
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