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faction stage 1, point of no return
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blackcrystall committed Jun 28, 2024
1 parent 31e1ffb commit 34baba3
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174 changes: 174 additions & 0 deletions code/__DEFINES/factions.dm
Original file line number Diff line number Diff line change
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//FACTION NAMES
#define FACTION_NEUTRAL "neutral"
//USCM
#define FACTION_USCM "uscm"
#define FACTION_MARINE "cm"
#define FACTION_CMB "cmb"
#define FACTION_MARSOC "msoc"
//CONTRACTOR
#define FACTION_CONTRACTOR "contractor"
//WY
#define FACTION_WY "wey_yu"
#define FACTION_PMC "pmc"
#define FACTION_WY_DEATHSQUAD "wy_death_sqaud"
//UPP
#define FACTION_UPP "upp"
//CLF
#define FACTION_CLF "clf"
//COLON
#define FACTION_COLONIST "colonist"
//OTHER
#define FACTION_RESS "ress"
#define FACTION_TWE "twe"
#define FACTION_MERCENARY "mercenary"
#define FACTION_FREELANCER "freelancer"
#define FACTION_HEFA "hefa_order"
#define FACTION_DUTCH "dutch's_dozen"
#define FACTION_PIRATE "pirate"
#define FACTION_GLADIATOR "gladiator"
#define FACTION_PIZZA "pizza_delivery"
#define FACTION_SOUTO "souto"
//ZOMBIE
#define FACTION_ZOMBIE "zombie"
//YAUTJA
#define FACTION_YAUTJA "yautja"
//XENOS
#define FACTION_XENOMORPH "xeno"
#define FACTION_XENOMORPH_NORMAL "xenomorph"
#define FACTION_XENOMORPH_CORRUPTED "corrupted_xenomoprh"
#define FACTION_XENOMORPH_ALPHA "alpha_xenomorph"
#define FACTION_XENOMORPH_BRAVO "bravo_xenomorph"
#define FACTION_XENOMORPH_CHARLIE "charlie_xenomorph"
#define FACTION_XENOMORPH_DELTA "delta_xenomorph"
#define FACTION_XENOMORPH_FERAL "feral_xenomorph"
#define FACTION_XENOMORPH_FORSAKEN "forsaken_xenomorph"
#define FACTION_XENOMORPH_TAMED "tamed_xenomorph"
#define FACTION_XENOMORPH_MUTATED "mutated_xenomorph"
#define FACTION_XENOMORPH_YAUTJA "yautja_xenomorph"
#define FACTION_XENOMORPH_RENEGADE "renegade_xenomorph"

#define FACTION_LIST_MARINE list(FACTION_USCM, FACTION_MARINE, FACTION_CMB, FACTION_MARSOC)
#define FACTION_LIST_WY list(FACTION_WY, FACTION_PMC, FACTION_WY_DEATHSQUAD)
#define FACTION_LIST_HUMANOID list(FACTION_NEUTRAL, FACTION_CONTRACTOR, FACTION_CLF, FACTION_UPP, FACTION_FREELANCER, FACTION_COLONIST, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO, FACTION_YAUTJA) + FACTION_LIST_MARINE + FACTION_LIST_WY
#define FACTION_LIST_XENOMORPH list(FACTION_XENOMORPH_NORMAL, FACTION_XENOMORPH_CORRUPTED, FACTION_XENOMORPH_ALPHA, FACTION_XENOMORPH_BRAVO, FACTION_XENOMORPH_CHARLIE, FACTION_XENOMORPH_DELTA, FACTION_XENOMORPH_FERAL, FACTION_XENOMORPH_FORSAKEN, FACTION_XENOMORPH_TAMED, FACTION_XENOMORPH_MUTATED, FACTION_XENOMORPH_YAUTJA, FACTION_XENOMORPH_RENEGADE)
#define FACTION_LIST_ALL FACTION_LIST_HUMANOID + FACTION_LIST_XENOMORPH
/// This is factions handle defcons
#define FACTION_LIST_DEFCONED list(FACTION_USCM, FACTION_MARINE, FACTION_UPP)

//FACTIONS RELATIONS
#define RELATIONS_FACTION_NEUTRAL list(FACTION_USCM = RELATIONS_NEUTRAL, FACTION_WY = RELATIONS_NEUTRAL, FACTION_UPP = RELATIONS_NEUTRAL, FACTION_CLF = RELATIONS_NEUTRAL, FACTION_COLONIST = RELATIONS_NEUTRAL, FACTION_RESS = RELATIONS_NEUTRAL, FACTION_TWE = RELATIONS_NEUTRAL, FACTION_MERCENARY = RELATIONS_NEUTRAL, FACTION_FREELANCER = RELATIONS_NEUTRAL, FACTION_THREEWE = RELATIONS_NEUTRAL)
#define RELATIONS_FACTION_USCM list(FACTION_WY = RELATIONS_FRIENDLY, FACTION_UPP = RELATIONS_HOSTILE, FACTION_CLF = RELATIONS_HOSTILE, FACTION_COLONIST = RELATIONS_NEUTRAL, FACTION_RESS = RELATIONS_FRIENDLY, FACTION_TWE = RELATIONS_FRIENDLY, FACTION_MERCENARY = RELATIONS_NEUTRAL, FACTION_FREELANCER = RELATIONS_NEUTRAL, FACTION_THREEWE = RELATIONS_TENSE, FACTION_NEUTRAL = RELATIONS_NEUTRAL)
#define RELATIONS_FACTION_WY list(FACTION_USCM = RELATIONS_FRIENDLY, FACTION_UPP = RELATIONS_NEUTRAL, FACTION_CLF = RELATIONS_HOSTILE, FACTION_COLONIST = RELATIONS_NEUTRAL, FACTION_RESS = RELATIONS_FRIENDLY, FACTION_TWE = RELATIONS_HOSTILE, FACTION_MERCENARY = RELATIONS_NEUTRAL, FACTION_FREELANCER = RELATIONS_NEUTRAL, FACTION_THREEWE = RELATIONS_NEUTRAL, FACTION_NEUTRAL = RELATIONS_NEUTRAL)
#define RELATIONS_FACTION_CLF list(FACTION_USCM = RELATIONS_HOSTILE, FACTION_WY = RELATIONS_NEUTRAL, FACTION_UPP = RELATIONS_HOSTILE, FACTION_COLONIST = RELATIONS_NEUTRAL, FACTION_RESS = RELATIONS_HOSTILE, FACTION_TWE = RELATIONS_HOSTILE, FACTION_MERCENARY = RELATIONS_HOSTILE, FACTION_FREELANCER = RELATIONS_HOSTILE, FACTION_THREEWE = RELATIONS_HOSTILE, FACTION_NEUTRAL = RELATIONS_NEUTRAL)
#define RELATIONS_FACTION_UPP list(FACTION_USCM = RELATIONS_HOSTILE, FACTION_WY = RELATIONS_FRIENDLY, FACTION_CLF = RELATIONS_HOSTILE, FACTION_COLONIST = RELATIONS_NEUTRAL, FACTION_RESS = RELATIONS_HOSTILE, FACTION_TWE = RELATIONS_FRIENDLY, FACTION_MERCENARY = RELATIONS_HOSTILE, FACTION_FREELANCER = RELATIONS_HOSTILE, FACTION_THREEWE = RELATIONS_HOSTILE, FACTION_NEUTRAL = RELATIONS_NEUTRAL)
#define RELATIONS_FACTION_XENOMORPH list(FACTION_XENOMORPH_NORMAL = RELATIONS_HOSTILE, FACTION_XENOMORPH_CORRUPTED = RELATIONS_HOSTILE, FACTION_XENOMORPH_ALPHA = RELATIONS_HOSTILE, FACTION_XENOMORPH_BRAVO = RELATIONS_HOSTILE, FACTION_XENOMORPH_CHARLIE = RELATIONS_HOSTILE, FACTION_XENOMORPH_DELTA = RELATIONS_HOSTILE, FACTION_XENOMORPH_FERAL = RELATIONS_HOSTILE, FACTION_XENOMORPH_FORSAKEN = RELATIONS_HOSTILE, FACTION_XENOMORPH_TAMED = RELATIONS_HOSTILE, FACTION_XENOMORPH_MUTATED = RELATIONS_HOSTILE, FACTION_XENOMORPH_YAUTJA = RELATIONS_HOSTILE, FACTION_XENOMORPH_RENEGADE = RELATIONS_HOSTILE, FACTION_NEUTRAL = RELATIONS_NEUTRAL)

#define RELATIONS_MAP list(FACTION_NEUTRAL = null, FACTION_USCM = null, FACTION_MARINE = null, FACTION_CMB = null, FACTION_MARSOC = null, FACTION_CONTRACTOR = null, FACTION_WY = null, FACTION_PMC = null, FACTION_WY_DEATHSQUAD = null, FACTION_CLF = null, FACTION_UPP = null, FACTION_FREELANCER = null, FACTION_COLONIST = null, FACTION_MERCENARY = null, FACTION_DUTCH = null, FACTION_HEFA = null, FACTION_GLADIATOR = null, FACTION_PIRATE = null, FACTION_PIZZA = null, FACTION_SOUTO = null, FACTION_YAUTJA = null, FACTION_XENOMORPH_NORMAL = null, FACTION_XENOMORPH_CORRUPTED = null, FACTION_XENOMORPH_ALPHA = null, FACTION_XENOMORPH_BRAVO = null, FACTION_XENOMORPH_CHARLIE = null, FACTION_XENOMORPH_DELTA = null, FACTION_XENOMORPH_FERAL = null, FACTION_XENOMORPH_FORSAKEN = null, FACTION_XENOMORPH_TAMED = null, FACTION_XENOMORPH_MUTATED = null, FACTION_XENOMORPH_YAUTJA = null)
#define RELATIONS_MAP_HOSTILE list(FACTION_USCM = RELATIONS_HOSTILE, FACTION_WY = RELATIONS_HOSTILE, FACTION_UPP = RELATIONS_HOSTILE, FACTION_CLF = RELATIONS_HOSTILE, FACTION_COLONIST = RELATIONS_HOSTILE, FACTION_RESS = RELATIONS_HOSTILE, FACTION_TWE = RELATIONS_HOSTILE, FACTION_MERCENARY = RELATIONS_HOSTILE, FACTION_FREELANCER = RELATIONS_HOSTILE, FACTION_THREEWE = RELATIONS_HOSTILE, FACTION_XENOMORPH_NORMAL = RELATIONS_HOSTILE, FACTION_XENOMORPH_CORRUPTED = RELATIONS_HOSTILE, FACTION_XENOMORPH_ALPHA = RELATIONS_HOSTILE, FACTION_XENOMORPH_BRAVO = RELATIONS_HOSTILE, FACTION_XENOMORPH_CHARLIE = RELATIONS_HOSTILE, FACTION_XENOMORPH_DELTA = RELATIONS_HOSTILE, FACTION_XENOMORPH_FERAL = RELATIONS_HOSTILE, FACTION_XENOMORPH_FORSAKEN = RELATIONS_HOSTILE, FACTION_XENOMORPH_TAMED = RELATIONS_HOSTILE, FACTION_XENOMORPH_MUTATED = RELATIONS_HOSTILE, FACTION_XENOMORPH_YAUTJA = RELATIONS_HOSTILE, FACTION_NEUTRAL = RELATIONS_HOSTILE)

#define RELATIONS_UNKNOWN null
#define RELATIONS_DISABLED list(0, 0)
#define RELATIONS_WAR list(1, 200)
#define RELATIONS_HOSTILE list(201, 400)
#define RELATIONS_TENSE list(401, 500)
#define RELATIONS_NEUTRAL list(501, 700)
#define RELATIONS_FRIENDLY list(701, 900)
#define RELATIONS_VERY_GOOD list(901, 1000)
#define RELATIONS_SELF 1100
#define RELATIONS_MAX 1000

//FACTION TREES
#define SIDE_FACTION_NEUTRAL "NEUTRAL_T"
#define SIDE_FACTION_USCM "USCM_T"
#define SIDE_FACTION_WY "W-Y_T"
#define SIDE_FACTION_CLF "CLF_T"
#define SIDE_FACTION_UPP "UPP_T"
#define SIDE_FACTION_ZOMBIE "ZOMBIE_T"
#define SIDE_FACTION_YAUTJA "YAUTJA_T"
#define SIDE_FACTION_XENOMORPH "XENOMORPH_T"

#define SIDE_ORGANICAL_DOM list(SIDE_FACTION_ZOMBIE, SIDE_FACTION_XENOMORPH)

#define SITREP_INTERVAL 15 MINUTES

//NAMES
#define NAME_FACTION_NEUTRAL "Neutral Faction"
//USCM
#define NAME_FACTION_USCM "United States Colonial Marines"
#define NAME_FACTION_MARINE "Colonial Marines"
#define NAME_FACTION_CMB "Colonial Marshal Bureau"
#define NAME_FACTION_MARSOC "Marine Special Operations Command"
//CONTRACTOR
#define NAME_FACTION_CONTRACTOR "Vanguard's Arrow Incorporated"
//WY
#define NAME_FACTION_WY "Weyland-Yutani"
#define NAME_FACTION_PMC "Private Military Company"
#define NAME_FACTION_WY_DEATHSQUAD "Corporate Commandos"
//UPP
#define NAME_FACTION_UPP "Union of Progressive Peoples"
//CLF
#define NAME_FACTION_CLF "Colonial Liberation Front"
//COLON
#define NAME_FACTION_COLONIST "Colonists"
//OTHER
#define NAME_FACTION_RESS "Royal Empire of the Shining Sun"
#define NAME_FACTION_TWE "Royal Marines Commando"
#define NAME_FACTION_MERCENARY "Mercenary Group"
#define NAME_FACTION_FREELANCER "Freelancer Mercenaries"
#define NAME_FACTION_HEFA "HEFA Knights"
#define NAME_FACTION_DUTCH "Dutch's Dozen"
#define NAME_FACTION_PIRATE "Pirates of Free Space"
#define NAME_FACTION_GLADIATOR "Gladiators"
#define NAME_FACTION_PIZZA "Pizza Galaxy"
#define NAME_FACTION_SOUTO "Souto Space"
#define NAME_FACTION_THREEWE "Three World Empire"
//ZOMBIE
#define NAME_FACTION_ZOMBIE "Zombie Horde"
//YAUTJA
#define NAME_FACTION_YAUTJA "Yautja Hanting Groop"
//XENOS
#define NAME_FACTION_XENOMORPH "Xenomorphs"
#define NAME_FACTION_XENOMORPH_NORMAL "Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_CORRUPTED "Corrupted Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_ALPHA "Alpha Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_BRAVO "Bravo Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_CHARLIE "Charlie Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_DELTA "Delta Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_FERAL "Feral Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_FORSAKEN "Forsaken Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_TAMED "Tamed Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_MUTATED "Mutated Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_YAUTJA "Yautja Xenomorph Hive"
#define NAME_FACTION_XENOMORPH_RENEGADE "Renegade Xenomorph Hive"

#define NAME_FACTION_LIST_MARINE list(NAME_FACTION_USCM, NAME_FACTION_MARINE, NAME_FACTION_MARSOC)
#define NAME_FACTION_LIST_WY list(NAME_FACTION_WY, NAME_FACTION_PMC, NAME_FACTION_WY_DEATHSQUAD)
#define NAME_FACTION_LIST_HUMANOID list(NAME_FACTION_NEUTRAL, NAME_FACTION_CLF, NAME_FACTION_UPP, NAME_FACTION_FREELANCER, NAME_FACTION_COLONIST, NAME_FACTION_MERCENARY, NAME_FACTION_DUTCH, NAME_FACTION_HEFA, NAME_FACTION_GLADIATOR, NAME_FACTION_PIRATE, NAME_FACTION_PIZZA, NAME_FACTION_SOUTO, NAME_FACTION_ZOMBIE, NAME_FACTION_YAUTJA) + NAME_FACTION_LIST_MARINE + NAME_FACTION_LIST_WY
#define NAME_FACTION_LIST_XENOMORPH list(NAME_FACTION_XENOMORPH_NORMAL, NAME_FACTION_XENOMORPH_CORRUPTED, NAME_FACTION_XENOMORPH_ALPHA, NAME_FACTION_XENOMORPH_BRAVO, NAME_FACTION_XENOMORPH_CHARLIE, NAME_FACTION_XENOMORPH_DELTA, NAME_FACTION_XENOMORPH_FERAL, NAME_FACTION_XENOMORPH_FORSAKEN, NAME_FACTION_XENOMORPH_TAMED, NAME_FACTION_XENOMORPH_MUTATED, NAME_FACTION_XENOMORPH_YAUTJA, NAME_FACTION_XENOMORPH_YAUTJA)
#define NAME_FACTION_LIST_ALL NAME_FACTION_LIST_HUMANOID + NAME_FACTION_LIST_XENOMORPH

//ANNOUNCES
#define COMMAND_ANNOUNCE "Command Announcement"
#define UPP_COMMAND_ANNOUNCE "UPP Command Announcement"
#define CLF_COMMAND_ANNOUNCE "CLF Command Announcement"
#define WY_COMMAND_ANNOUNCE "WY Command Announcement"
#define QUEEN_ANNOUNCE "The words of the Queen reverberate in your head..."
#define QUEEN_MOTHER_ANNOUNCE "Queen Mother Psychic Directive"
#define XENO_GENERAL_ANNOUNCE "You sense something unusual..."
#define YAUTJA_ANNOUNCE "You receive a message from your ship AI..."
#define HIGHER_FORCE_ANNOUNCE SPAN_ANNOUNCEMENT_HEADER_BLUE("Unknown Higher Force")

//TASKS
#define FACTION_TASKS_DOMINATE "Dominate"
#define FACTION_TASKS_DESTROY "Destroy"
#define FACTION_TASKS_SECTOR_OCCUPY "Occupy Sector"
#define FACTION_TASKS_SECTOR_PROTECT "Protect Sector"
#define FACTION_TASKS_SECTOR_HOLD "Hold Sector"
#define FACTION_TASKS_SECTOR_CONTROL "Sector Control"
#define FACTION_TASKS_KILL "Kill"
#define FACTION_TASKS_PROTECT "Protect"
#define FACTION_TASKS_HOLD_TIME "Hold Time"
#define FACTION_TASKS_LIST_ALL list(FACTION_TASKS_DOMINATE, FACTION_TASKS_DESTROY, FACTION_TASKS_SECTOR_OCCUPY, FACTION_TASKS_SECTOR_PROTECT, FACTION_TASKS_SECTOR_CONTROL, FACTION_TASKS_PROTECT, FACTION_TASKS_KILL, FACTION_TASKS_HOLD_TIME)

// Faction allegiances within a certain faction.
#define FACTION_ALLEGIANCE_USCM_COMMANDER list("Doves", "Hawks", "Magpies", "Unaligned")
39 changes: 0 additions & 39 deletions code/_globalvars/global_lists.dm
Original file line number Diff line number Diff line change
Expand Up @@ -172,31 +172,12 @@ GLOBAL_LIST_INIT(language_keys, setup_language_keys()) //table of say codes for
GLOBAL_REFERENCE_LIST_INDEXED(origins, /datum/origin, name)
GLOBAL_LIST_INIT(player_origins, USCM_ORIGINS)

//Xeno hives
GLOBAL_LIST_INIT_TYPED(hive_datum, /datum/hive_status, list(
XENO_HIVE_NORMAL = new /datum/hive_status(),
XENO_HIVE_CORRUPTED = new /datum/hive_status/corrupted(),
XENO_HIVE_ALPHA = new /datum/hive_status/alpha(),
XENO_HIVE_BRAVO = new /datum/hive_status/bravo(),
XENO_HIVE_CHARLIE = new /datum/hive_status/charlie(),
XENO_HIVE_DELTA = new /datum/hive_status/delta(),
XENO_HIVE_FERAL = new /datum/hive_status/feral(),
XENO_HIVE_TAMED = new /datum/hive_status/corrupted/tamed(),
XENO_HIVE_MUTATED = new /datum/hive_status/mutated(),
XENO_HIVE_FORSAKEN = new /datum/hive_status/forsaken(),
XENO_HIVE_YAUTJA = new /datum/hive_status/yautja(),
XENO_HIVE_RENEGADE = new /datum/hive_status/corrupted/renegade(),
XENO_HIVE_TUTORIAL = new /datum/hive_status/tutorial()
))

GLOBAL_LIST_INIT(xeno_evolve_times, setup_xeno_evolve_times())

/proc/setup_xeno_evolve_times()
for(var/datum/caste_datum/caste as anything in subtypesof(/datum/caste_datum))
LAZYADDASSOCLIST(., num2text(initial(caste.minimum_evolve_time)), caste)

GLOBAL_LIST_INIT(custom_event_info_list, setup_custom_event_info())

// Posters
GLOBAL_LIST_INIT(poster_designs, subtypesof(/datum/poster))

Expand Down Expand Up @@ -420,26 +401,6 @@ GLOBAL_LIST_INIT(hj_emotes, setup_hazard_joe_emotes())
mobtypes["[T]"] = typecacheof(T.target_mobtypes)
return mobtypes

/proc/setup_custom_event_info()
//faction event messages
var/list/custom_event_info_list = list()
var/datum/custom_event_info/CEI = new /datum/custom_event_info
CEI.faction = "Global" //the old public one for whole server to see
custom_event_info_list[CEI.faction] = CEI
for(var/T in FACTION_LIST_HUMANOID)
CEI = new /datum/custom_event_info
CEI.faction = T
custom_event_info_list[T] = CEI

var/datum/hive_status/hive
for(var/hivenumber in GLOB.hive_datum)
hive = GLOB.hive_datum[hivenumber]
CEI = new /datum/custom_event_info
CEI.faction = hive.internal_faction
custom_event_info_list[hive.name] = CEI

return custom_event_info_list

/proc/setup_taskbar_icons()
var/list/png_list = flist("icons/taskbar")
for(var/png in png_list)
Expand Down
40 changes: 12 additions & 28 deletions code/datums/event_info_text.dm
Original file line number Diff line number Diff line change
@@ -1,18 +1,13 @@
/datum/custom_event_info
var/faction = "default" //here category/faction/hive name stored
var/msg = "" //here is the message itself

var/name = "default"
var/faction_name = "default"
var/datum/faction/faction = null
var/msg = ""

//this shows event info to player. can pass clients and mobs
/datum/custom_event_info/proc/show_player_event_info(user)

if(!istype(user, /client))
if(ismob(user))
var/mob/M = user
if(!M.client)
return
else
return
/datum/custom_event_info/proc/show_player_event_info(client/user)
if(!istype(user))
return

if(msg == "")
to_chat(user, SPAN_WARNING("No [faction] custom event message has been found. Either no custom event is taking place, admin hasn't properly set this or deemed it unnecessary to be set."))
Expand All @@ -27,7 +22,6 @@

//this shows changed event info to everyone in the category
/datum/custom_event_info/proc/handle_event_info_update()

if(!msg)
return

Expand All @@ -38,26 +32,16 @@
to_world(dat)
return

else if(faction in FACTION_LIST_HUMANOID)
for(var/mob/M in GLOB.human_mob_list)
if(M && M.faction == faction)
show_player_event_info(M)
else if(faction_name)
for(var/mob/M in faction.totalMobs)
show_player_event_info(M.client)
return

else
var/datum/hive_status/hive
for(var/hivenumber in GLOB.hive_datum)
hive = GLOB.hive_datum[hivenumber]
if(hive.name == faction)
for(var/mob/M in hive.totalXenos)
show_player_event_info(M)
return

message_admins("ERROR, ([faction ? faction : "name lost"]) faction is not found for event info.")
return

/mob/proc/check_event_info(category = "Global")
/proc/check_event_info(category = "Global", client/user)
if(GLOB.custom_event_info_list[category])
var/datum/custom_event_info/CEI = GLOB.custom_event_info_list[category]
if(CEI.msg)
CEI.show_player_event_info(src)
CEI.show_player_event_info(user)
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