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Refactors Xeno name generation and set hive and update (#4992)
# About the pull request Refactors xenomorph name generation. Everything is now handled in `generate_name()`. Refactored out `istype(src)` Larva name generation no longer handled in `update_icons()` All hive datums now have a list of 1-999 which gets picked from. If that list is empty it will fall-back on 0. I can add functionality for generating a new list but seriously when do we ever get through 999 lives. Removes `istype(src)` from `set_hive_and_update()` Adds "Infernal" name prefix for xeno who rolls 666 as a little easter egg. # Explain why it's good for the game # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: add: "Infernal" name prefix for xeno who rolls number 666 code: Refactors xeno name generation. Larva name generation and removes some istype(src) /:cl:
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