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Merge branch 'master' of https://github.com/cmss13-devs/cmss13 into C…
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…BRN2
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BeagleGaming1 committed Oct 8, 2023
2 parents 0b0b4db + 6adfa19 commit 3697156
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Showing 17 changed files with 43 additions and 35 deletions.
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Expand Up @@ -148,6 +148,7 @@

list("MISCELLANEOUS", -1, null, null, null),
list("Ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles, VENDOR_ITEM_REGULAR),
list("M1A1 Ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/v2, VENDOR_ITEM_REGULAR),
list("Prescription ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/prescription, VENDOR_ITEM_REGULAR),
list("Marine RPG glasses", round(scale * 10), /obj/item/clothing/glasses/regular, VENDOR_ITEM_REGULAR),
list("M5 Integrated Gas Mask", round(scale * 10), /obj/item/prop/helmetgarb/helmet_gasmask, VENDOR_ITEM_REGULAR),
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4 changes: 4 additions & 0 deletions code/modules/client/preferences_gear.dm
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Expand Up @@ -62,6 +62,10 @@ var/global/list/gear_datums_by_name = list()
display_name = "Ballistic goggles, orange"
path = /obj/item/clothing/glasses/mgoggles/orange

/datum/gear/eyewear/goggles2
display_name = "Ballistic goggles, M1A1"
path = /obj/item/clothing/glasses/mgoggles/v2

/datum/gear/eyewear/bimex_shades
display_name = "BiMex personal shades"
path = /obj/item/clothing/glasses/sunglasses/big
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7 changes: 7 additions & 0 deletions code/modules/clothing/glasses/glasses.dm
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Expand Up @@ -411,6 +411,13 @@
active_icon_state = "mgogglesorg_down"
inactive_icon_state = "mgogglesorg"

/obj/item/clothing/glasses/mgoggles/v2
name = "M1A1 marine ballistic goggles"
desc = "Newer issue USCM goggles. While commonly found mounted atop M10 pattern helmets, they are also capable of preventing insects, dust, and other things from getting into one's eyes. This version has larger lenses."
icon_state = "mgoggles2_down"
active_icon_state = "mgoggles2_down"
inactive_icon_state = "mgoggles2"

/obj/item/clothing/glasses/mgoggles/on_enter_storage(obj/item/storage/internal/S)
..()

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1 change: 1 addition & 0 deletions code/modules/clothing/head/head.dm
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Expand Up @@ -242,6 +242,7 @@
/obj/item/clothing/glasses/mgoggles/prescription = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/black = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/orange = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/v2 = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg/cosmetic = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg/marsoc = HAT_GARB_RELAY_ICON_STATE,
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1 change: 1 addition & 0 deletions code/modules/clothing/head/helmet.dm
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Expand Up @@ -246,6 +246,7 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(

// EYEWEAR
/obj/item/clothing/glasses/mgoggles = HELMET_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/v2 = HELMET_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/prescription = HELMET_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/black = HELMET_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/orange = HELMET_GARB_RELAY_ICON_STATE,
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29 changes: 29 additions & 0 deletions html/changelogs/archive/2023-10.yml
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Expand Up @@ -84,3 +84,32 @@
2023-10-06:
blackdragonTOW:
- bugfix: fixed spider dead sprite to not have white space (is transparent instead)
2023-10-08:
Kivts:
- rscadd: You can partially protect yourself from flu and other disease by wearing
a mask and other PPE. Doesnt affect Black Goo.
Steelpoint:
- rscadd: Black and white beret's have been added as loadout options for all characters
as headwear.
- rscadd: More cosmetic options are on offer for Synthetics. Includes white and
black berets, standard or darker engineering and mp uniforms and all camo options
for the poncho.
- rscadd: The Synth Councillor and Synth Utility uniforms can now roll their sleeves.
blackdragonTOW:
- spellcheck: Altered inconsistent dropship ammo names
irRegularGuy646:
- rscadd: Added new "M1A1" ballistic goggle reskin
kiVts:
- rscadd: Spades can now remove botany plants.
- rscadd: Plants now globally take more water to grow.
- code_imp: removed all mention of lighting in botany trays.
- bugfix: Research computer no longer shows "for" for every simulation result.
realforest2001:
- rscadd: Added a Do Not Disturb feature for MOST phones. (Overwatch and a couple
others excluded).
spartanbobby:
- maptweak: Fixes floating Cameras and Light in the maint tunnels north of south
of brig
- maptweak: Fixes incorrect Shower tiles in maint shower north of engineering
- maptweak: Fixes incorrect area in maint south of VC bunk
- maptweak: Removes Piano from USS Almayer upper lifeboat area
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