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# About the pull request Tidies up the TWE RMC Presets as they were a little scattered. - Moves all the entries in the presets to be grouped properly, no more WEAR_HEAD appearing at the bottom of the list between the contents of droppouches. - Removed surgical line as it was being duplicated from the surgical kit. - Added MRE to the MRE carrier as it was otherwise using custom backpack and identical contents. - Amends skills so Breacher and Pointman are no longer able to use smartguns. <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game A little bit more efficient and easier to handle. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: code: Tidied up the TWE presets so they're easier to read. del: Removed duplicate surgical line from all TWE presets. add: Added an MRE box to the TWE MRE carrier preset. spellcheck: Added unique names to the RMC armors. fix: Fixed iconstate names being backwards for TWE pointman and SG. code: Removed unnecessary repeated values for TWE armors. code: Tidied the RMC skillsets to be consistent in ordering of skills. add: Added an SG specific skillset for RMCs. fix: Fixed duplicate entry for medical training on RMC TL skillset. spellcheck: Renamed default RMC skillset to Royal Marines Commando rather than Royal Marines Commando Rifleman. /:cl:
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