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Manual changelog for PR #6015 [ci skip]
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author: "QuickLode" | ||
delete-after: True | ||
changes: | ||
- rscadd: "Adds four new Colony Synthetic Variants: Archaeologist, ICC, Landing Pad Attendant, Surveyor. These are distinctive RP quirks which should help players better choose roles they like, they also flesh out the variants." | ||
- rscadd: "Diversifies Colony Synthetic weapons and loadouts to be more flavorful and fitting to their roles." | ||
- balance: "nerfs the backpack of Corporate Protection Synthetic(to 5 spaces) and nailgun ammo for Engineering Synthetic(from 3 to 1)" | ||
- balance: "Brings up several antiquated tools to slightly below 'CM' level (kitchen blades to about a knife, pickaxe to about a machete, police baton to a knife)" | ||
- bugfix: "adds missing hit sound to pickaxe(slicing)" | ||
- bugfix: "adds missing pouch for UPP Synthetic Survivor" | ||
- spellcheck: "properly names reconaissance synthetic in spawn" | ||
- rscdel: "removes Detective and Janitor Synthetic from rotation(temporary, until I can better reaestheticize their looks)" |