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"Fixes" predator stun durations (#5302)
# About the pull request (this is up for debate from the council / pred players) After fira fixed the code it actually works which has resulted in predators gettiing up from stuns way faster then ""intended"" im using intended because it was balanced around a system which didnt work, and now that it works they get up "faster" # Explain why it's good for the game predators are already busted to fight against as a xenomorph and their only counter (stuns) not working properly is not fun to play against # Testing Photographs and Procedure <details> https://github.com/cmss13-devs/cmss13/assets/47158596/0226dd1e-0a7b-4cf6-8f9b-f873f28616d6 https://github.com/cmss13-devs/cmss13/assets/47158596/bc16e62f-924e-40a6-a969-a83840867db7 https://github.com/cmss13-devs/cmss13/assets/47158596/3af3f5e1-faea-4ae8-bc34-e162cb2238b5 ^^^^ NEW ↓ ↓ ↓ OLD https://github.com/cmss13-devs/cmss13/assets/47158596/6755d095-81fd-40f9-89c2-89532cb1a50e https://github.com/cmss13-devs/cmss13/assets/47158596/66327438-4e2c-45fa-bc2b-bafe041e2607 https://github.com/cmss13-devs/cmss13/assets/47158596/3b9fad3b-559a-4a74-9968-0f818a27ac04 </details> # Changelog :cl: balance: Properly tweaks predator stun resist back to what it should have been. /:cl: --------- Co-authored-by: InsaneRed <[email protected]>
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