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/datum/research_upgrades | ||
///unique to every upgrade. not the name of the item. name of the upgrade | ||
var/name = "Upgrade." | ||
///name of upgrades, not items. Items are at research_upgrades.dm somewhere in item folder. | ||
var/desc = "something is broken. yippee!!" | ||
///which behavior should this type follow. Should this be completely excluded from the buy menu? should it be one of the dropdown options? This is also what gets passed to the initizialize of an item, this can be any number *but* it cannot be -1 or -2, as it messes with the buy menu. | ||
var/behavior = RESEARCH_UPGRADE_EXCLUDE_BUY // should this be on the list? | ||
/// the price of the upgrade, refer to this: 500 is a runner, 8k is queen. T3 is usually 3k, woyer is 2k. | ||
var/value_upgrade = 1000 | ||
/// actual path to the item.(upgrade) | ||
var/item_reference | ||
///In which tab the upgrade should be. | ||
var/upgrade_type | ||
///Clearance requirment to buy this upgrade. 5x is level 6. Why is it not that way? no one knows. | ||
var/clearance_req = 5 | ||
///The change of price for item per purchase, recommended for mass producing stuff or limited upgrade. | ||
var/change_purchase = 0 | ||
///the minimum price which we cant go any cheaper usually dont need to set this if change price is 0 or positive | ||
var/minimum_price = 0 | ||
///the maximum price which we cant go any more expensive, usually dont need to set this if change price is 0 or negative | ||
var/maximum_price = INFINITY | ||
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/datum/research_upgrades/machinery | ||
name = "Machinery" | ||
behavior = RESEARCH_UPGRADE_CATEGORY // one on the dropdown choices you get | ||
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/datum/research_upgrades/machinery/autodoc | ||
name = "AutoDoc Upgrade" | ||
behavior = RESEARCH_UPGRADE_EXCLUDE_BUY | ||
item_reference = /obj/item/research_upgrades/autodoc | ||
upgrade_type = ITEM_MACHINERY_UPGRADE | ||
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/datum/research_upgrades/machinery/autodoc/internal_bleed | ||
name = "AutoDoc Internal Bleeding Repair" | ||
desc = "A data and instruction set for the AutoDoc, making it capable of rapidly fixing internal bleeding." | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
value_upgrade = 200 | ||
clearance_req = 1 | ||
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/datum/research_upgrades/machinery/autodoc/broken_bone | ||
name = "AutoDoc Bone Fracture Repair" | ||
desc = "A data instruction set for the AutoDoc, making it capable of setting fractures and applying bonegel." | ||
behavior = RESEARCH_UPGRADE_TIER_2 | ||
value_upgrade = 2000 | ||
clearance_req = 3 | ||
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/datum/research_upgrades/machinery/autodoc/organ_damage | ||
name = "AutoDoc Broken Organ Repair" | ||
desc = "A data and instruction set for the AutoDoc, making it capable of fixing organ damage." | ||
behavior = RESEARCH_UPGRADE_TIER_3 | ||
value_upgrade = 1500 | ||
clearance_req = 2 | ||
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/datum/research_upgrades/machinery/autodoc/larva_removal | ||
name = "AutoDoc Embryo Removal" | ||
desc = "Data and instruction set for AutoDoc making it mildly proficient in removing parasites left by unknown organism." | ||
behavior = RESEARCH_UPGRADE_TIER_4 | ||
value_upgrade = 4000 | ||
clearance_req = 6 | ||
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/datum/research_upgrades/machinery/sleeper | ||
name = "Sleeper Upgrade" | ||
desc = "Research upgrade for Sleeper system, technology on this disk is used on a sleeper to allow wider spectrum of chemicals to be administered, as well as upgrading dialysis software." | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
value_upgrade = 500 | ||
item_reference = /obj/item/research_upgrades/sleeper | ||
upgrade_type = ITEM_MACHINERY_UPGRADE | ||
clearance_req = 1 | ||
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/datum/research_upgrades/item | ||
name = "Items" | ||
behavior = RESEARCH_UPGRADE_CATEGORY | ||
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/datum/research_upgrades/item/research_credits | ||
name = "Research Credits" | ||
desc = "Sell the data acquired to the nearest Weyland-Yutani Science division team for 8 or 9 points." | ||
value_upgrade = 2000 | ||
item_reference = /obj/item/research_upgrades/credits | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
upgrade_type = ITEM_ACCESSORY_UPGRADE | ||
change_purchase = 500 | ||
maximum_price = 5000 | ||
clearance_req = 5 | ||
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/datum/research_upgrades/item/laser_scalpel | ||
name = "Laser Scalpel" | ||
desc = "An advanced, robust version of the normal scalpel, allowing it to pierce through thick skin and chitin alike with extreme ease." | ||
value_upgrade = 3000 | ||
item_reference = /obj/item/tool/surgery/scalpel/laser/advanced | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
upgrade_type = ITEM_ACCESSORY_UPGRADE | ||
clearance_req = 3 | ||
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/datum/research_upgrades/item/incision_management | ||
name = "Incision Management System" | ||
desc = "A true extension of the surgeon's body, this marvel instantly and completely prepares an incision, allowing for the immediate commencement of therapeutic steps." | ||
value_upgrade = 3000 | ||
item_reference = /obj/item/tool/surgery/scalpel/manager | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
upgrade_type = ITEM_ACCESSORY_UPGRADE | ||
clearance_req = 4 | ||
/datum/research_upgrades/item/nanosplints | ||
name = "Reinforced Fiber Splints" | ||
desc = "A set of splints made from durable carbon fiber sheets reinforced with flexible titanium lattice, comes in a stack of five." | ||
value_upgrade = 800 | ||
clearance_req = 3 | ||
change_purchase = -200 | ||
minimum_price = 200 | ||
item_reference = /obj/item/stack/medical/splint/nano/research | ||
behavior = RESEARCH_UPGRADE_TIER_5 //adjust this to change amount of nanosplints in a stack, cant be higher than five, go change max_amount in the nanosplint itself, then change it. | ||
upgrade_type = ITEM_ACCESSORY_UPGRADE | ||
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/datum/research_upgrades/armor | ||
name = "Armor" | ||
behavior = RESEARCH_UPGRADE_CATEGORY | ||
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/datum/research_upgrades/armor/translator | ||
name = "Universal Translator Plate" | ||
desc = "A uniform-attachable plate capable of translating any unknown language heard by the wearer." | ||
value_upgrade = 2000 | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
clearance_req = 6 | ||
upgrade_type = ITEM_ARMOR_UPGRADE | ||
item_reference = /obj/item/clothing/accessory/health/research_plate/translator | ||
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/datum/research_upgrades/armor/coagulator | ||
name = "Active Blood Coagulator Plate" | ||
desc = "A uniform-attachable plate capable of coagulating any bleeding wounds the user possesses." | ||
value_upgrade = 1200 | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
clearance_req = 2 | ||
change_purchase = -200 | ||
minimum_price = 200 | ||
upgrade_type = ITEM_ARMOR_UPGRADE | ||
item_reference = /obj/item/clothing/accessory/health/research_plate/coagulator | ||
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/datum/research_upgrades/armor/emergency_injector | ||
name = "Medical Emergency Injector" | ||
desc = "A medical plate with two buttons on the sides and a hefty chemical tank. Attached to a uniform and on a simultaneous press, it injects an emergency dose of medical chemicals much larger than a normal emergency autoinjector. Single time use and is recycled in biomass printer. Features overdose protection." | ||
value_upgrade = 250 | ||
clearance_req = 1 | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
change_purchase = -100 | ||
minimum_price = 100 | ||
upgrade_type = ITEM_ARMOR_UPGRADE | ||
item_reference = /obj/item/clothing/accessory/health/research_plate/emergency_injector | ||
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/datum/research_upgrades/armor/ceramic | ||
name = "Ceramic Armor Plate" | ||
desc = "A strong trauma plate, able to protect the user from a large amount of bullets. Completely useless against sharp objects." | ||
value_upgrade = 500 | ||
clearance_req = 4 | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
upgrade_type = ITEM_ARMOR_UPGRADE | ||
change_purchase = -50 | ||
minimum_price = 200 | ||
item_reference = /obj/item/clothing/accessory/health/ceramic_plate | ||
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/datum/research_upgrades/armor/preservation | ||
name = "Death Preservation Plate" | ||
desc = "preservation plate which activates once the user is dead, uses variety of different substances and sensors to slow down the decay and increase the time before the user is permanently dead, due to small tank of preservatives, it needs to be replaced on each death. Extends time to permadeath by around four minutes." | ||
value_upgrade = 500 | ||
clearance_req = 4 | ||
behavior = RESEARCH_UPGRADE_TIER_1 | ||
upgrade_type = ITEM_ARMOR_UPGRADE | ||
change_purchase = -100 | ||
minimum_price = 100 | ||
item_reference = /obj/item/clothing/accessory/health/research_plate/anti_decay | ||
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