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You always know, a dying Joe
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Ben10083 committed Jul 10, 2023
1 parent 38fd96e commit 47771ba
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@
give_action(joe, /datum/action/joe_emote_panel)

// Special death noise for Working Joe
/datum/species/synthetic/colonial/working_joe/handle_death(mob/living/carbon/human/H, gibbed)
/datum/species/synthetic/colonial/working_joe/handle_death(mob/living/carbon/human/dying_joe, gibbed)
if(!gibbed) //A gibbed Joe won't have a death rattle
playsound(H.loc, pick_weight(list('sound/voice/joe/death_normal.ogg' = 75, 'sound/voice/joe/death_silence.ogg' = 10, 'sound/voice/joe/death_tomorrow.ogg' = 10,'sound/voice/joe/death_dream.ogg' = 5)), 25, FALSE)
playsound(dying_joe.loc, pick_weight(list('sound/voice/joe/death_normal.ogg' = 75, 'sound/voice/joe/death_silence.ogg' = 10, 'sound/voice/joe/death_tomorrow.ogg' = 10,'sound/voice/joe/death_dream.ogg' = 5)), 25, FALSE)
return ..()

/// Open the WJ's emote panel, which allows them to use voicelines
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