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Merge branch 'fix-presets' of https://github.com/Kaga-404/CM13 into f…
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…ix-presets
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Kaga-404 committed Feb 20, 2024
2 parents c8c3e7d + dd80f45 commit 4aacb2c
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4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-5645.yml
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author: "hislittlecuzingames"
delete-after: True
changes:
- maptweak: "tweaked Trijent Dam to add a new choke point."
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29 changes: 29 additions & 0 deletions html/changelogs/archive/2024-02.yml
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Diegoflores31:
- balance: Tail Jab will now target enemies on the same tile it was targeted.
- balance: Aiming Tail Jab directly on a target will do an additional 15 damage
2024-02-20:
BeagleGaming1:
- balance: Xenos can slash reactors
- balance: Reactors that are damaged will still run until reaching weld damage or
being manually de-activated
- balance: Reactors that are damaged will lose fuel (when applicable) and fail more
often when fuel runs out, new cells need to be used to reset the fail rate
- balance: Reactors can be damaged by bullets or explosions
- code_imp: Updated Power all ship reactors admin button code
- imageadd: Updated reactor sprites
- maptweak: Minor changes to reactors and surrounding areas
Drathek:
- code_imp: Autowiki now skips guns and mags without icon_states
- code_imp: Unit testing for spritesheets now enforces css requirements for class
names
- imageadd: Gun stats lineart now uses the no_name sprite again for guns without
lineart
- rscdel: Removed death messages for lesser drones and facehuggers that are still
temporarily muted
Huffie56:
- balance: add the ability for SG to buy an VP78 or an SU-6 each for 15 points.
SabreML:
- ui: Added tooltips to entry icons in the changelog.
- code_imp: Added a unit test for xeno strains.
Vicacrov:
- bugfix: Fixes a missing examine text when you hit an exactly half-full ammo magazine
against your helmet.
Zonespace27:
- bugfix: You can no longer remove vehicle parts from a vehicle at a distance
15 changes: 5 additions & 10 deletions maps/map_files/DesertDam/Desert_Dam.dmm
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/obj/structure/flora/grass/desert/heavygrass_3,
/turf/open/desert/dirt,
/area/desert_dam/interior/caves/central_caves)
"aHO" = (
/turf/open/asphalt/cement_sunbleached{
icon_state = "cement_sunbleached16"
},
/area/desert_dam/exterior/valley/valley_wilderness)
"aHP" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/asphalt{
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