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makeover
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realforest2001 committed Feb 26, 2024
1 parent 6cd49d3 commit 4ae69de
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Showing 16 changed files with 294 additions and 459 deletions.
1 change: 1 addition & 0 deletions code/__DEFINES/__game.dm
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Expand Up @@ -373,6 +373,7 @@
#define WALL_DEVWALL "devwall"
#define WALL_DEVWALL_R "devwall_r"
#define WALL_HUNTERSHIP "metal"//DMI specific name
#define WALL_AICORE "aiwall"

//Defines for dropship weapon gimbals
#define GIMBAL_LEFT -1
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24 changes: 21 additions & 3 deletions code/game/machinery/doors/poddoor.dm
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Expand Up @@ -283,22 +283,40 @@
/obj/structure/machinery/door/airlock,
)

/obj/structure/machinery/door/poddoor/almayer/Initialize()
. = ..()
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, relativewall_neighbours)), 10)

/obj/structure/machinery/door/poddoor/almayer/open
density = FALSE

/obj/structure/machinery/door/poddoor/almayer/blended
icon_state = "almayer_pdoor1"
base_icon_state = "almayer_pdoor"

/obj/structure/machinery/door/poddoor/almayer/blended/open
density = FALSE

/obj/structure/machinery/door/poddoor/almayer/blended/white
icon_state = "w_almayer_pdoor1"
base_icon_state = "w_almayer_pdoor"

/obj/structure/machinery/door/poddoor/almayer/blended/white/open
density = FALSE

/obj/structure/machinery/door/poddoor/almayer/Initialize()
. = ..()
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, relativewall_neighbours)), 10)
/obj/structure/machinery/door/poddoor/almayer/blended/aicore
icon_state = "aidoor1"
base_icon_state = "aidoor"

/obj/structure/machinery/door/poddoor/almayer/blended/aicore/open
density = FALSE

/obj/structure/machinery/door/poddoor/almayer/blended/white_aicore
icon_state = "w_aidoor1"
base_icon_state = "w_aidoor"

/obj/structure/machinery/door/poddoor/almayer/blended/white_aicore/open
density = FALSE

/obj/structure/machinery/door/poddoor/almayer/locked
unslashable = TRUE
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36 changes: 36 additions & 0 deletions code/game/turfs/floor_types.dm
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Expand Up @@ -180,7 +180,22 @@
/turf/open/floor/plating/plating_catwalk/shiva
icon = 'icons/turf/floors/ice_colony/shiva_floor.dmi'

/turf/open/floor/plating/plating_catwalk/aicore
icon = 'icons/turf/floors/aicore.dmi'
icon_state = "ai_plating_catwalk"

/turf/open/floor/plating/plating_catwalk/aicore/update_icon()
. = ..()
if(covered)
overlays += image(icon, src, "ai_catwalk", CATWALK_LAYER)

/turf/open/floor/plating/plating_catwalk/aicore/white
icon_state = "w_ai_plating_catwalk"

/turf/open/floor/plating/plating_catwalk/aicore/white/update_icon()
. = ..()
if(covered)
overlays += image(icon, src, "w_ai_catwalk", CATWALK_LAYER)

/turf/open/floor/plating/ironsand
name = "Iron Sand"
Expand Down Expand Up @@ -283,6 +298,27 @@
allow_construction = FALSE
hull_floor = TRUE

/turf/open/floor/almayer/aicore
icon = 'icons/turf/floors/aicore.dmi'
icon_state = "ai_floor1"

/turf/open/floor/almayer/aicore/glowing
icon_state = "ai_floor2"
light_color = "#d69c46"
light_range = 2

/turf/open/floor/almayer/aicore/glowing/Initialize(mapload, ...)
. = ..()
set_light_on(TRUE)

/turf/open/floor/almayer/aicore/no_build
allow_construction = FALSE
hull_floor = TRUE

/turf/open/floor/almayer/aicore/glowing/no_build
allow_construction = FALSE
hull_floor = TRUE

// RESEARCH STUFF
/turf/open/floor/almayer/research/containment/entrance
icon_state = "containment_entrance"
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32 changes: 32 additions & 0 deletions code/game/turfs/walls/wall_types.dm
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Expand Up @@ -211,7 +211,39 @@
icon_state = "containment_window"
opacity = FALSE

//AI Core

/turf/closed/wall/almayer/aicore
walltype = WALL_AICORE
icon = 'icons/turf/walls/almayer_aicore.dmi'
icon_state = "aiwall"

/turf/closed/wall/almayer/aicore/reinforced
name = "reinforced hull"
damage_cap = HEALTH_WALL_REINFORCED
icon_state = "reinforced"

/turf/closed/wall/almayer/aicore/hull
name = "ultra reinforced hull"
desc = "An extremely reinforced metal wall used to isolate potentially dangerous areas"
hull = TRUE
icon_state = "hull"

/turf/closed/wall/almayer/aicore/white
walltype = WALL_AICORE
icon = 'icons/turf/walls/almayer_aicore_white.dmi'
icon_state = "aiwall"

/turf/closed/wall/almayer/aicore/white/reinforced
name = "reinforced hull"
damage_cap = HEALTH_WALL_REINFORCED
icon_state = "reinforced"

/turf/closed/wall/almayer/aicore/white/hull
name = "ultra reinforced hull"
desc = "An extremely reinforced metal wall used to isolate potentially dangerous areas"
hull = TRUE
icon_state = "hull"


//Sulaco walls.
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Binary file added icons/aicore_tan/aiblastdoors_shutters.dmi
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Binary file added icons/turf/walls/almayer_aicore_white.dmi
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