Skip to content

Commit

Permalink
Automatic changelog compile [ci skip]
Browse files Browse the repository at this point in the history
  • Loading branch information
actions-user committed Oct 5, 2023
1 parent c1cd602 commit 4ca1aeb
Show file tree
Hide file tree
Showing 8 changed files with 27 additions and 38 deletions.
4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-4505.yml

This file was deleted.

4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-4514.yml

This file was deleted.

5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-4535.yml

This file was deleted.

4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-4545.yml

This file was deleted.

12 changes: 0 additions & 12 deletions html/changelogs/AutoChangeLog-pr-4549.yml

This file was deleted.

5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-4571.yml

This file was deleted.

4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-4582.yml

This file was deleted.

27 changes: 27 additions & 0 deletions html/changelogs/archive/2023-10.yml
Original file line number Diff line number Diff line change
Expand Up @@ -54,3 +54,30 @@
- bugfix: Candle boxes can now only hold candles
blackdragonTOW:
- sounddel: removed 300+ ancient and unused Piano and Violin notes.
2023-10-05:
Drathek:
- rscadd: Restore the stat panel options menu to change the stat panel font size
- bugfix: Fix getFlatIcon not resizing its template nor respect appearance_flags
of RESET_COLOR and RESET_ALPHA
Morrow:
- bugfix: Fixed req door accesses
- rscadd: Added NVG optics
- rscadd: Added a hotkey to cycle optics
- rscadd: Added special marine raider optic
- rscadd: Added examine text for optics
- rscadd: Added research publication to advanced medical optic
- rscdel: Removed functional tube NVGs from gameplay
- refactor: Moved some optics code around to make it less redundant
- bugfix: Fixed a bug with duplicate optic actions
- bugfix: Fixed a reported bug where HUDs would stay on forever with destruction
of a helmet
- balance: Comms relays now have a five minute cooldown to be re-pylon'd after a
pylon was destroyed
- bugfix: Pylons now account for stored larva
- bugfix: Fixed floodlight stacking to make mostly invincible walls
- refactor: Refactored 90% of the floodlight code
Steelpoint:
- ui: Added personnel job titles to the handheld crew monitor, to make it easier
to tell find out exactly what role's you are looking for. Also slightly expands
the default monitor screen size to accommodate the entire personnel text on
screen.

0 comments on commit 4ca1aeb

Please sign in to comment.