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fix some stuff on almayer and refactor some upper deck areas. (#5572)
# About the pull request <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: fix upper deck having disposal pipes west of CIC going on a loop. fix: fix south of alpha briefing having disconnected pipes and disposal from the main loops. fix: fix south shooting range having is disposal outside and disposal pipe east going over vents. fix: fix pipes in req rest room going in the walls or windows. fix: fix pipes in control tower in hangar going bellow the windows instead of the doors. refactor: added a few maintenance areas(mess, Port and starboard Midship) ,a few other hull areas( lower and upper stair hull, Port and starboard stern and bow hull) maptweak: corrected a colored tile west of CIC being the wrong sprite. /:cl: --------- Co-authored-by: Julien <[email protected]>
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