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fix bug with landing zone camera. (#5195)
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# About the pull request
basicly a bunch of camera badly place would get attach to DS when DS
land on them meaning they could no longer function as intented.

fixes: #5071
some camera where badly placed so it decided to standardize all the
camera placement of the map in rotation?


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# Explain why it's good for the game
# Testing Photographs and Procedure
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<summary>Screenshots & Videos</summary>

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# Changelog
:cl:
fix: added landing zone camera on trijent.
fix: fixed landing zone camera on all map in rotation.
/:cl:

---------

Co-authored-by: Julien <[email protected]>
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Huffie56 and Julien committed Dec 17, 2023
1 parent 84f6c1f commit 50475a3
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Showing 6 changed files with 100 additions and 96 deletions.
32 changes: 16 additions & 16 deletions maps/map_files/BigRed/BigRed.dmm
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32 changes: 20 additions & 12 deletions maps/map_files/DesertDam/Desert_Dam.dmm
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/obj/structure/desertdam/decals/road_edge,
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/area/desert_dam/exterior/valley/valley_labs)
"tcB" = (
/obj/structure/machinery/camera/autoname/lz_camera,
/turf/open/floor/plating,
/area/desert_dam/exterior/landing_pad_two)
"tdf" = (
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icon_state = "dirt2"
},
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"uHT" = (
/obj/structure/machinery/camera/autoname/lz_camera,
/turf/open/floor/plating,
/area/desert_dam/exterior/landing_pad_one)
"uKo" = (
/obj/structure/platform/mineral/sandstone/runed{
dir = 4
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