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[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused ti…
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…les, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways) (#6071)

# About the pull request

This PR clean Sorokyne Strata file from excessive lines of code caused
by APC's and small light fixture.
It changes some small rooms with have 1x1 hallways, now if possible,
they are 2x2 (minimum).
Replaced 80% of indestructable walls with heavy reinforced walls, i dont
see need for indestructable walls if they are not critical (for example,
map edge)
Shortened river by half (south west near LZ) and placed invisible wall,
i tough of preventing (in future) for burrowers to getting there and
re-evolve to queen in spot where marines have no access because of
invisible wall.
It "removes" walls with are 2tiles or more thick, i don't know why there
are 2 tiles thick walls, but i believe they are not important.
Removes around 3000 unused tiles.



Edit: 08.08
- Allow xenos to weed everywhere (except LZ's)
- Allow marines to use LAZ for CAS inside most structures that have
light blue colored areas (hallways made of glass ceiling)

Fixes: #6869

# Explain why it's good for the game

Less lines of code allow for quicker groundsite loading, even if its
second faster, and also allow for more map destruction with less chockes
caused by 1x1 tunnels, they don't appear much but they are "annoying",
allow marines to use LAZ for CAS inside most structures (not all of
them) and xenos can now weed 90% of areas except LZ's

# Testing Photographs and Procedure

<details>
<summary>Screenshots & Videos</summary>


![img1](https://github.com/cmss13-devs/cmss13/assets/89580971/dd995604-8141-40eb-b6a2-702868667bd4)


![img2](https://github.com/cmss13-devs/cmss13/assets/89580971/050f13ee-057d-4d6f-bdbd-8dccbf24aadd)


![img3](https://github.com/cmss13-devs/cmss13/assets/89580971/50fc2692-3429-414b-bd3b-37fca09030eb)


![img4](https://github.com/cmss13-devs/cmss13/assets/89580971/00265e18-b9a7-444e-8ae4-4ed0e3812ad1)


![img5](https://github.com/cmss13-devs/cmss13/assets/89580971/f064ad40-f6ac-46ec-bee1-fdc3d0bab54b)


![img6](https://github.com/cmss13-devs/cmss13/assets/89580971/bda1b51a-84e8-4397-89cf-badf81cfe9a0)


![img7](https://github.com/cmss13-devs/cmss13/assets/89580971/245ee13c-48a0-4630-aee7-fa7ce9172b5d)


![img8](https://github.com/cmss13-devs/cmss13/assets/89580971/f0847b36-6c7d-486a-a1e7-9cf82dcc2daa)


![img9](https://github.com/cmss13-devs/cmss13/assets/89580971/179f0fe4-31c0-47a5-b0dc-24f058d9bd40)


</details>


# Changelog

:cl: Venuska1117
maptweak: Sorokyne Strata - made most indestructable walls destructable.
maptweak: Sorokyne Strata - changed rooms/hallways with have 1x1
hallways to be wider.
maptweak: Sorokyne Strata - replaced some small light fixtures with
normal light fixtures.
maptweak: Sorokyne Strata - reduced 2 tiles or more thick walls to 1
tile thick walls.
balance: Made most areas weedable, except LZ's zones and surrounding
LZ's sub-variants.
balance: Allow LAZ inside Outposts (mining and normal ones) as long as
they aim at light blue areas (glass ceiling hallways).
code: Changed pixel offset for "tube" lights to be closer to "floor".
/:cl:
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Venuska1117 committed Sep 29, 2024
1 parent 9bd143d commit 521b35a
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4 changes: 4 additions & 0 deletions code/__DEFINES/minimap.dm
Original file line number Diff line number Diff line change
Expand Up @@ -49,10 +49,14 @@ GLOBAL_LIST_INIT(all_minimap_flags, bitfield2list(MINIMAP_FLAG_ALL))
#define MINIMAP_AREA_COMMAND "#2d3fa2ee"
#define MINIMAP_AREA_COMMAND_CAVE "#132242ee"
#define MINIMAP_AREA_CAVES "#3f3c3cef"
#define MINIMAP_AREA_CAVES_DEEP "#272525ef"
#define MINIMAP_AREA_CAVES_STRUCTURE "#5b5757"
#define MINIMAP_AREA_JUNGLE "#2b5b2bee"
#define MINIMAP_AREA_COLONY "#6c6767d8"
#define MINIMAP_AREA_LZ "#ebe5e5e3"
#define MINIMAP_AREA_CONTESTED_ZONE "#0603c4ee"
#define MINIMAP_AREA_GLASS "#80a0b0ee"
#define MINIMAP_AREA_MINING "#4d3619e7"

#define MINIMAP_SQUAD_UNKNOWN "#d8d8d8"
#define MINIMAP_SQUAD_ALPHA "#ed1c24"
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