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removed unused mp_armory preset for closet.
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Julien committed Oct 2, 2023
1 parent 355d47c commit 52541bc
Showing 1 changed file with 1 addition and 16 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -65,21 +65,7 @@
contents_explosion(severity - EXPLOSION_THRESHOLD_LOW)
deconstruct(FALSE)

/obj/structure/closet/secure_closet/guncabinet/mp_armory
// req_access = list(ACCESS_MARINE_BRIG)
req_level = SEC_LEVEL_RED

/obj/structure/closet/secure_closet/guncabinet/mp_armory/Initialize()
. = ..()
new /obj/item/weapon/gun/shotgun/combat(src)
new /obj/item/weapon/gun/shotgun/combat(src)
new /obj/item/ammo_magazine/shotgun/slugs(src)
new /obj/item/ammo_magazine/shotgun/buckshot(src)
new /obj/item/ammo_magazine/shotgun/buckshot(src)
new /obj/item/ammo_magazine/shotgun/buckshot(src)



//this is used on corsat.(leaving it as a prop i guess)
/obj/structure/closet/secure_closet/guncabinet/riot_control
name = "riot control equipment closet"
// req_access = list(ACCESS_MARINE_BRIG)
Expand Down Expand Up @@ -111,7 +97,6 @@
new /obj/item/clothing/suit/armor/riot/marine(src)
new /obj/item/storage/box/flashbangs(src)


/obj/structure/closet/secure_closet/guncabinet/green
name = "green level gun cabinet"
req_level = SEC_LEVEL_GREEN
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