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moves full auto guns to be full auto by default (#4335)
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i think having the qol of full auto behind the unintuitive weapon change
verb. the Real fraggers that know that burst/semi-auto (take your pick)
is better will just change to it and feel more elitist

:cl:
add: guns that have full auto now start on full auto by default
/:cl:
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harryob committed Sep 6, 2023
1 parent 0f4fa5b commit 5290262
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/modules/projectiles/gun_helpers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -693,15 +693,15 @@ DEFINES in setup.dm, referenced here.
var/old_firemode = gun_firemode
gun_firemode_list.len = 0

if(start_automatic)
gun_firemode_list |= GUN_FIREMODE_AUTOMATIC

if(start_semiauto)
gun_firemode_list |= GUN_FIREMODE_SEMIAUTO

if(burst_amount > BURST_AMOUNT_TIER_1)
gun_firemode_list |= GUN_FIREMODE_BURSTFIRE

if(start_automatic)
gun_firemode_list |= GUN_FIREMODE_AUTOMATIC

if(!length(gun_firemode_list))
CRASH("[src] called setup_firemodes() with an empty gun_firemode_list")

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