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remove single letter vars
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Birdtalon committed Nov 13, 2023
1 parent 66e9557 commit 57e6bfa
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Showing 2 changed files with 101 additions and 116 deletions.
Original file line number Diff line number Diff line change
@@ -1,28 +1,28 @@
/datum/action/xeno_action/activable/lunge/use_ability(atom/A)
var/mob/living/carbon/xenomorph/X = owner
/datum/action/xeno_action/activable/lunge/use_ability(atom/affected_atom)
var/mob/living/carbon/xenomorph/xeno = owner

if (!action_cooldown_check())
if(twitch_message_cooldown < world.time )
X.visible_message(SPAN_XENOWARNING("\The [X]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you try to lunge but lack the strength. Wait a moment to try again."))
xeno.visible_message(SPAN_XENOWARNING("[xeno]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you try to lunge but lack the strength. Wait a moment to try again."))
twitch_message_cooldown = world.time + 5 SECONDS
return //this gives a little feedback on why your lunge didn't hit other than the lunge button going grey. Plus, it might spook marines that almost got lunged if they know why the message appeared, and extra spookiness is always good.

if (!A)
if (!affected_atom)
return

if (!isturf(X.loc))
to_chat(X, SPAN_XENOWARNING("You can't lunge from here!"))
if (!isturf(xeno.loc))
to_chat(xeno, SPAN_XENOWARNING("You can't lunge from here!"))
return

if (!X.check_state() || X.agility)
if (!xeno.check_state() || xeno.agility)
return

if(X.can_not_harm(A) || !ismob(A))
if(xeno.can_not_harm(affected_atom) || !ismob(affected_atom))
apply_cooldown_override(click_miss_cooldown)
return

var/mob/living/carbon/H = A
if(H.stat == DEAD)
var/mob/living/carbon/carbon = affected_atom
if(carbon.stat == DEAD)
return

if (!check_and_use_plasma_owner())
Expand All @@ -31,81 +31,64 @@
apply_cooldown()
..()

X.visible_message(SPAN_XENOWARNING("\The [X] lunges towards [H]!"), SPAN_XENOWARNING("You lunge at [H]!"))
xeno.visible_message(SPAN_XENOWARNING("[xeno] lunges towards [carbon]!"), SPAN_XENOWARNING("You lunge at [carbon]!"))

X.throw_atom(get_step_towards(A, X), grab_range, SPEED_FAST, X)
xeno.throw_atom(get_step_towards(affected_atom, xeno), grab_range, SPEED_FAST, xeno)

if (X.Adjacent(H))
X.start_pulling(H,1)
if (xeno.Adjacent(carbon))
xeno.start_pulling(carbon,1)
else
X.visible_message(SPAN_XENOWARNING("\The [X]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you lunge but are unable to grab onto your target. Wait a moment to try again."))
xeno.visible_message(SPAN_XENOWARNING("[xeno]'s claws twitch."), SPAN_XENOWARNING("Your claws twitch as you lunge but are unable to grab onto your target. Wait a moment to try again."))

return TRUE

/datum/action/xeno_action/onclick/toggle_agility/use_ability(atom/A)
var/mob/living/carbon/xenomorph/X = owner
/datum/action/xeno_action/activable/fling/use_ability(atom/affected_atom)
var/mob/living/carbon/xenomorph/xeno = owner

if (!action_cooldown_check())
return

if (!X.check_state(1))
if (!isxeno_human(affected_atom) || xeno.can_not_harm(affected_atom))
return

X.agility = !X.agility
if (X.agility)
to_chat(X, SPAN_XENOWARNING("You lower yourself to all fours."))
else
to_chat(X, SPAN_XENOWARNING("You raise yourself to stand on two feet."))
X.update_icons()

apply_cooldown()
return ..()

/datum/action/xeno_action/activable/fling/use_ability(atom/target_atom)
var/mob/living/carbon/xenomorph/woyer = owner

if (!action_cooldown_check())
if (!xeno.check_state() || xeno.agility)
return

if (!isxeno_human(target_atom) || woyer.can_not_harm(target_atom))
if (!xeno.Adjacent(affected_atom))
return

if (!woyer.check_state() || woyer.agility)
var/mob/living/carbon/carbon = affected_atom
if(carbon.stat == DEAD)
return

if (!woyer.Adjacent(target_atom))
if(HAS_TRAIT(carbon, TRAIT_NESTED))
return

var/mob/living/carbon/carbone = target_atom
if(carbone.stat == DEAD) return
if(HAS_TRAIT(carbone, TRAIT_NESTED))
return

if(carbone == woyer.pulling)
woyer.stop_pulling()
if(carbon == xeno.pulling)
xeno.stop_pulling()

if(carbone.mob_size >= MOB_SIZE_BIG)
to_chat(woyer, SPAN_XENOWARNING("[carbone] is too big for you to fling!"))
if(carbon.mob_size >= MOB_SIZE_BIG)
to_chat(xeno, SPAN_XENOWARNING("[carbon] is too big for you to fling!"))
return

if (!check_and_use_plasma_owner())
return

woyer.visible_message(SPAN_XENOWARNING("\The [woyer] effortlessly flings [carbone] to the side!"), SPAN_XENOWARNING("You effortlessly fling [carbone] to the side!"))
playsound(carbone,'sound/weapons/alien_claw_block.ogg', 75, 1)
xeno.visible_message(SPAN_XENOWARNING("[xeno] effortlessly flings [carbon] to the side!"), SPAN_XENOWARNING("You effortlessly fling [carbon] to the side!"))
playsound(carbon,'sound/weapons/alien_claw_block.ogg', 75, 1)
if(stun_power)
carbone.apply_effect(get_xeno_stun_duration(carbone, stun_power), STUN)
carbon.apply_effect(get_xeno_stun_duration(carbon, stun_power), STUN)
if(weaken_power)
carbone.apply_effect(weaken_power, WEAKEN)
carbon.apply_effect(weaken_power, WEAKEN)
if(slowdown)
if(carbone.slowed < slowdown)
carbone.apply_effect(slowdown, SLOW)
carbone.last_damage_data = create_cause_data(initial(woyer.caste_type), woyer)
shake_camera(carbone, 2, 1)
if(carbon.slowed < slowdown)
carbon.apply_effect(slowdown, SLOW)
carbon.last_damage_data = create_cause_data(initial(xeno.caste_type), xeno)
shake_camera(carbon, 2, 1)

var/facing = get_dir(woyer, carbone)
var/turf/throw_turf = woyer.loc
var/turf/temp = woyer.loc
var/facing = get_dir(xeno, carbon)
var/turf/throw_turf = xeno.loc
var/turf/temp = xeno.loc

for (var/x in 0 to fling_distance-1)
temp = get_step(throw_turf, facing)
Expand All @@ -114,82 +97,84 @@
throw_turf = temp

// Hmm today I will kill a marine while looking away from them
woyer.face_atom(carbone)
woyer.animation_attack_on(carbone)
woyer.flick_attack_overlay(carbone, "disarm")
carbone.throw_atom(throw_turf, fling_distance, SPEED_VERY_FAST, woyer, TRUE)
xeno.face_atom(carbon)
xeno.animation_attack_on(carbon)
xeno.flick_attack_overlay(carbon, "disarm")
carbon.throw_atom(throw_turf, fling_distance, SPEED_VERY_FAST, xeno, TRUE)

apply_cooldown()
return ..()

/datum/action/xeno_action/activable/warrior_punch/use_ability(atom/target_atom)
var/mob/living/carbon/xenomorph/woyer = owner
/datum/action/xeno_action/activable/warrior_punch/use_ability(atom/affected_atom)
var/mob/living/carbon/xenomorph/xeno = owner

if (!action_cooldown_check())
return

if (!isxeno_human(target_atom) || woyer.can_not_harm(target_atom))
if (!isxeno_human(affected_atom) || xeno.can_not_harm(affected_atom))
return

if (!woyer.check_state() || woyer.agility)
if (!xeno.check_state() || xeno.agility)
return

var/distance = get_dist(woyer, target_atom)
var/distance = get_dist(xeno, affected_atom)

if (distance > 2)
return

var/mob/living/carbon/carbone = target_atom
var/mob/living/carbon/carbon = affected_atom

if (!woyer.Adjacent(carbone))
if (!xeno.Adjacent(carbon))
return

if(carbone.stat == DEAD) return
if(HAS_TRAIT(carbone, TRAIT_NESTED)) return

var/obj/limb/target_limb = carbone.get_limb(check_zone(woyer.zone_selected))
if(carbon.stat == DEAD)
return
if(HAS_TRAIT(carbon, TRAIT_NESTED))
return

if (ishuman(carbone) && (!target_limb || (target_limb.status & LIMB_DESTROYED)))
target_limb = carbone.get_limb("chest")
var/obj/limb/target_limb = carbon.get_limb(check_zone(xeno.zone_selected))

if (ishuman(carbon) && (!target_limb || (target_limb.status & LIMB_DESTROYED)))
target_limb = carbon.get_limb("chest")

if (!check_and_use_plasma_owner())
return

carbone.last_damage_data = create_cause_data(initial(woyer.caste_type), woyer)
carbon.last_damage_data = create_cause_data(initial(xeno.caste_type), xeno)

woyer.visible_message(SPAN_XENOWARNING("\The [woyer] hits [carbone] in the [target_limb? target_limb.display_name : "chest"] with a devastatingly powerful punch!"), \
SPAN_XENOWARNING("You hit [carbone] in the [target_limb? target_limb.display_name : "chest"] with a devastatingly powerful punch!"))
var/S = pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg')
playsound(carbone,S, 50, 1)
do_base_warrior_punch(carbone, target_limb)
xeno.visible_message(SPAN_XENOWARNING("[xeno] hits [carbon] in the [target_limb ? target_limb.display_name : "chest"] with a devastatingly powerful punch!"), \
SPAN_XENOWARNING("You hit [carbon] in the [target_limb ? target_limb.display_name : "chest"] with a devastatingly powerful punch!"))
var/sound = pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg')
playsound(carbon, sound, 50, 1)
do_base_warrior_punch(carbon, target_limb)
apply_cooldown()
return ..()

/datum/action/xeno_action/activable/warrior_punch/proc/do_base_warrior_punch(mob/living/carbon/carbone, obj/limb/target_limb)
var/mob/living/carbon/xenomorph/woyer = owner
/datum/action/xeno_action/activable/warrior_punch/proc/do_base_warrior_punch(mob/living/carbon/carbon, obj/limb/target_limb)
var/mob/living/carbon/xenomorph/xeno = owner
var/damage = rand(base_damage, base_damage + damage_variance)

if(ishuman(carbone))
if(ishuman(carbon))
if((target_limb.status & LIMB_SPLINTED) && !(target_limb.status & LIMB_SPLINTED_INDESTRUCTIBLE)) //If they have it splinted, the splint won't hold.
target_limb.status &= ~LIMB_SPLINTED
playsound(get_turf(carbone), 'sound/items/splintbreaks.ogg', 20)
to_chat(carbone, SPAN_DANGER("The splint on your [target_limb.display_name] comes apart!"))
carbone.pain.apply_pain(PAIN_BONE_BREAK_SPLINTED)
playsound(get_turf(carbon), 'sound/items/splintbreaks.ogg', 20)
to_chat(carbon, SPAN_DANGER("The splint on your [target_limb.display_name] comes apart!"))
carbon.pain.apply_pain(PAIN_BONE_BREAK_SPLINTED)

if(ishuman_strict(carbon))
carbon.apply_effect(3, SLOW)

if(ishuman_strict(carbone))
carbone.apply_effect(3, SLOW)
if(isyautja(carbone))
if(isyautja(carbon))
damage = rand(base_punch_damage_pred, base_punch_damage_pred + damage_variance)
else if(target_limb.status & (LIMB_ROBOT|LIMB_SYNTHSKIN))
damage = rand(base_punch_damage_synth, base_punch_damage_synth + damage_variance)


carbone.apply_armoured_damage(get_xeno_damage_slash(carbone, damage), ARMOR_MELEE, BRUTE, target_limb? target_limb.name : "chest")
carbon.apply_armoured_damage(get_xeno_damage_slash(carbon, damage), ARMOR_MELEE, BRUTE, target_limb ? target_limb.name : "chest")

// Hmm today I will kill a marine while looking away from them
woyer.face_atom(carbone)
woyer.animation_attack_on(carbone)
woyer.flick_attack_overlay(carbone, "punch")
shake_camera(carbone, 2, 1)
step_away(carbone, woyer, 2)
xeno.face_atom(carbon)
xeno.animation_attack_on(carbon)
xeno.flick_attack_overlay(carbon, "punch")
shake_camera(carbon, 2, 1)
step_away(carbon, xeno, 2)
46 changes: 23 additions & 23 deletions code/modules/mob/living/carbon/xenomorph/castes/Warrior.dm
Original file line number Diff line number Diff line change
Expand Up @@ -72,41 +72,41 @@
lunged.set_effect(0, WEAKEN)
return ..()

/mob/living/carbon/xenomorph/warrior/start_pulling(atom/movable/AM, lunge)
/mob/living/carbon/xenomorph/warrior/start_pulling(atom/movable/movable_atom, lunge)
if (!check_state() || agility)
return FALSE

if(!isliving(AM))
if(!isliving(movable_atom))
return FALSE
var/mob/living/L = AM
var/should_neckgrab = !(src.can_not_harm(L)) && lunge
var/mob/living/living_mob = movable_atom
var/should_neckgrab = !(src.can_not_harm(living_mob)) && lunge

if(!QDELETED(L) && !QDELETED(L.pulledby) && L != src ) //override pull of other mobs
visible_message(SPAN_WARNING("[src] has broken [L.pulledby]'s grip on [L]!"), null, null, 5)
L.pulledby.stop_pulling()
if(!QDELETED(living_mob) && !QDELETED(living_mob.pulledby) && living_mob != src ) //override pull of other mobs
visible_message(SPAN_WARNING("[src] has broken [living_mob.pulledby]'s grip on [living_mob]!"), null, null, 5)
living_mob.pulledby.stop_pulling()

. = ..(L, lunge, should_neckgrab)
. = ..(living_mob, lunge, should_neckgrab)

if(.) //successful pull
if(isxeno(L))
var/mob/living/carbon/xenomorph/X = L
if(X.tier >= 2) // Tier 2 castes or higher immune to warrior grab stuns
return .

if(should_neckgrab && L.mob_size < MOB_SIZE_BIG)
L.drop_held_items()
L.apply_effect(get_xeno_stun_duration(L, 2), WEAKEN)
L.pulledby = src
visible_message(SPAN_XENOWARNING("\The [src] grabs [L] by the throat!"), \
SPAN_XENOWARNING("You grab [L] by the throat!"))
if(isxeno(living_mob))
var/mob/living/carbon/xenomorph/xeno = living_mob
if(xeno.tier >= 2) // Tier 2 castes or higher immune to warrior grab stuns
return

if(should_neckgrab && living_mob.mob_size < MOB_SIZE_BIG)
living_mob.drop_held_items()
living_mob.apply_effect(get_xeno_stun_duration(living_mob, 2), WEAKEN)
living_mob.pulledby = src
visible_message(SPAN_XENOWARNING("[src] grabs [living_mob] by the throat!"), \
SPAN_XENOWARNING("You grab [living_mob] by the throat!"))
lunging = TRUE
addtimer(CALLBACK(src, PROC_REF(stop_lunging)), get_xeno_stun_duration(L, 2) SECONDS + 1 SECONDS)
addtimer(CALLBACK(src, PROC_REF(stop_lunging)), get_xeno_stun_duration(living_mob, 2) SECONDS + 1 SECONDS)

/mob/living/carbon/xenomorph/warrior/proc/stop_lunging(world_time)
lunging = FALSE

/mob/living/carbon/xenomorph/warrior/hitby(atom/movable/AM)
if(ishuman(AM))
/mob/living/carbon/xenomorph/warrior/hitby(atom/movable/movable_atom)
if(ishuman(movable_atom))
return
..()

Expand All @@ -120,7 +120,7 @@
var/color = "#6c6f24"
var/emote_cooldown = 0

/datum/behavior_delegate/warrior_base/melee_attack_additional_effects_target(mob/living/carbon/A)
/datum/behavior_delegate/warrior_base/melee_attack_additional_effects_target(mob/living/carbon/carbon)
..()

if(SEND_SIGNAL(bound_xeno, COMSIG_XENO_PRE_HEAL) & COMPONENT_CANCEL_XENO_HEAL)
Expand Down

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