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# About the pull request This PR should address some issues with SMES not connecting to the powernet and reactors that get changed via nightmare inserts throwing runtimes. It seems that qdeleted reactors were trying to connect to the powernet in nullspace. # Explain why it's good for the game Less runtimes; and hopefully better powernet utilization. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Drathek fix: Fixes some issues with SMES and reactors connecting to the powernet /:cl:
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