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# About the pull request This PR makes it so the xenohide ability requires the xeno to not be busy (such as channeling a pounce). #3902 almost addressed this, but not in the scenario of not being hidden -> pounce start -> insta hide. # Explain why it's good for the game Fixes working around unhide mechanics like this (can be much faster than my example but I just had hide bound to a separate key): https://cdn.discordapp.com/attachments/745447048261795890/1133194895918649354/hug.mp4 # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> See above. </details> # Changelog :cl: Drathek fix: Fixed xeno hide ability not checking for busy status. /:cl:
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