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Weeds on destroyed non resin walls now delete as previously (#5150)
# About the pull request #5096 left "weed walls" behind when non resin walls are destroyed. This reintroduces the check but narrows it to only `/obj/effect/alien/weeds/weedwall` so normal "floor weeds" are still unaffected. But "wall weeds" will die... Fixes #5135 # Explain why it's good for the game # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: Wall weeds now destroyed when closed wall turfs are changed. /:cl:
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