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Automatic changelog for PR #4842 [ci skip]
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cm13-github committed Dec 19, 2023
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author: "fira"
delete-after: True
changes:
- rscadd: "Added Buckled, Handcuffed and Legcuffed screen alerts"
- code_imp: "Ported /tg/ status effects backend, modified with timers to let effects end at appropriate time"
- code_imp: "Stun, Knockdown and Knockout now use the new effects backend"
- balance: "Due to backend change, all KO/KD/Stuns may behave differently timing wise. This is of course subject to adjustments."
- balance: "Endurance is now set at 8% effect duration reduction per level above 1. However it now compounds with species bonus. Feel free to adjust."
- balance: "Knockdowns are not inherently incapacitating anymore and many sources of it have been updated to also stun to make up for it."
- bugfix: "KO/KD/Stuns do not artificially and randomly ''stack'' due to incorrect timer offset calculation anymore."
- bugfix: "Stuns now correctly apply Stun reduction values instead of Knockdown reductions."
- bugfix: "Crawling can now be interrupted by a normal move, if you are fit enough to do so."

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