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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> # About the pull request drethek said FMs should be more powerful and told me that the warnings are a bit too mutch, and they are, you can run on the other side of colony from start of warning to when CAS opens fire. this PR shortens the fire # Explain why it's good for the game still alows you to awoid CAS if you start running when you hear it, while increasing the chance of hitings of those who do not run # Testing Photographs and Procedure <!-- Include any screenshots/videos/debugging steps of the modified code functioning successfully, ideally including edge cases. --> <!-- !! If you are modifying sprites, you **must** include one or more in-game screenshots or videos of the new sprites. !! --> <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly label your changes in the changelog. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> <!-- If you add a name after the ':cl', that name will be used in the changelog. You must add your CKEY after the CL if your GitHub name doesn't match. Maintainers freely reserve the right to remove and add tags should they deem it appropriate. --> :cl: balance: FM sound is 4 seconds before CAS open fire from 5 balance: FM direction warning is 1 seconds before CAS open fire from 1.5 /:cl: <!-- Both :cl:'s are required for the changelog to work! --> --------- Co-authored-by: vincibrv <[email protected]> Co-authored-by: Drathek <[email protected]>
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