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Fix plane when dead nested mobs merge with weeds (#5180)
# About the pull request This PR fixes an issue where dead nested mobs get set to the floor plane thus disappearing under the wall. The signal for nest deletion is simply so we can set the plane to the floor plane when dropped to the ground since it is intentional weeded mobs get set to the floor plane so they layer under more things. # Explain why it's good for the game Visually corrects mobs that died while in a nest. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/c1370f51-05c8-4f43-b938-0e1ff6bfce2f) </details> # Changelog :cl: Drathek fix: Fix dead nested mobs disappearing when weeded /:cl:
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