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AddSynth
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Steelpoint committed Jul 9, 2023
1 parent 1353aaa commit 65d0893
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Showing 2 changed files with 29 additions and 6 deletions.
16 changes: 10 additions & 6 deletions code/game/objects/effects/landmarks/survivor_spawner.dm
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,6 @@

spawn_priority = SPAWN_PRIORITY_VERY_HIGH


//Military Survivors//

/obj/effect/landmark/survivor_spawner/lv522_forecon_tech
Expand All @@ -116,21 +115,26 @@

/obj/effect/landmark/survivor_spawner/upp/soldier
equipment = /datum/equipment_preset/survivor/upp/soldier
spawn_priority = SPAWN_PRIORITY_MEDIUM
synth_equipment = /datum/equipment_preset/synth/survivor/upp_synth
spawn_priority = SPAWN_PRIORITY_VERY_HIGH

/obj/effect/landmark/survivor_spawner/upp_sapper
equipment = /datum/equipment_preset/survivor/upp/sapper
spawn_priority = SPAWN_PRIORITY_HIGH
synth_equipment = /datum/equipment_preset/synth/survivor/upp_synth
spawn_priority = SPAWN_PRIORITY_MEDIUM

/obj/effect/landmark/survivor_spawner/upp_medic
equipment = /datum/equipment_preset/survivor/upp/medic
spawn_priority = SPAWN_PRIORITY_HIGH
synth_equipment = /datum/equipment_preset/synth/survivor/upp_synth
spawn_priority = SPAWN_PRIORITY_MEDIUM

/obj/effect/landmark/survivor_spawner/upp_specialist
equipment = /datum/equipment_preset/survivor/upp/specialist
spawn_priority = SPAWN_PRIORITY_HIGH
synth_equipment = /datum/equipment_preset/synth/survivor/upp_synth
spawn_priority = SPAWN_PRIORITY_LOW

/obj/effect/landmark/survivor_spawner/squad_leader
equipment = /datum/equipment_preset/survivor/upp/squad_leader
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
synth_equipment = /datum/equipment_preset/synth/survivor/upp_synth
spawn_priority = SPAWN_PRIORITY_HIGH

19 changes: 19 additions & 0 deletions code/modules/gear_presets/synths.dm
Original file line number Diff line number Diff line change
Expand Up @@ -451,6 +451,25 @@

survivor_variant = ENGINEERING_SURVIVOR

/datum/equipment_preset/synth/survivor/upp_synth
name = "Survivor - Synthetic - UPP Synth"
faction = FACTION_UPP
idtype = /obj/item/card/id/dogtag
role_comm_title = "UPP Syn"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/uppcap/beret,
WEAR_EYES = /obj/item/clothing/glasses/hud/health,
WEAR_BODY = /obj/item/clothing/under/marine/veteran/UPP/medic/survivor,
WEAR_BACK = /obj/item/storage/backpack/lightpack/upp,
WEAR_IN_BACK = /obj/item/storage/firstaid/adv,
WEAR_IN_BACK = /obj/item/roller,
WEAR_JACKET = /obj/item/clothing/suit/storage/webbing,
WEAR_WAIST = /obj/item/storage/belt/medical/lifesaver/upp/partial,
WEAR_HANDS = /obj/item/clothing/gloves/marine/veteran,
WEAR_R_STORE = /obj/item/storage/pouch/tools/full,
WEAR_FEET = /obj/item/clothing/shoes/marine/upp,
)

//*****************************************************************************************************/

/datum/equipment_preset/synth/working_joe
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