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Med Skill Rebalance Mk2 Demon Free Edition (#5950)
# About the pull request Got demons in my code, removed them from #5937 . This does 2 main things, the medical 4 generalized multiplier changed to a non-standard value of 0.35, 10% less than it was before but 15% better than most recent. The other part is changing how medical skill affects defibrillators, with medical 4 shocking right as defibrillators finish their charge sound. Medical 2 is still unaffected by how the math works. # Explain why it's good for the game Keeps some of the splint/inject/CPR time from before, while maximizing the speed you can get before the shock sound. # Testing Photographs and Procedure Please TM Tested on local server to make sure all the scaling worked properly. # Changelog :cl: balance: changed medical 4 skill speed multiplier from tier 2 to a non-standard 0.35 balance: changed defib medical skill speed scaling /:cl:
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