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[Balance] Hive weeds now look for a supporting structure (#4385)
# About the pull request Similar to how weed sacs can support another sac's weeds within range, add this to stronger weeds as well. So if you have a cluster and a core close together, when one of them is destroyed, the hive weeds that are still within the range of the other structure will not disappear. # Explain why it's good for the game Feels weird that all weeds receded next to other clusters / core when they can definitely support it. Plus weak weeds can do it, why can't thick weeds? # Changelog :cl: balance: Hive weeds can be supported by other structures when original parent structure is destroyed. /:cl: --------- Co-authored-by: harryob <[email protected]>
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