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Merge branch 'master' into M3-L_IO_prep
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MobiusWon authored Jan 29, 2024
2 parents df6da9a + 8393ddb commit 7400a56
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Showing 18 changed files with 1,562 additions and 1,359 deletions.
39 changes: 36 additions & 3 deletions code/game/area/almayer.dm
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Expand Up @@ -423,7 +423,7 @@

/area/almayer/maint/lower
name = "\improper Lower Deck Maintenance"
icon_state = "lowerhull"//tempory until i get a proper one.
icon_state = "lowerhull"
fake_zlevel = 2 // lowerdeck

/area/almayer/maint/lower/constr
Expand All @@ -435,16 +435,33 @@
/area/almayer/maint/lower/cryo_cells
name = "\improper Lower Deck Cryo Cells Maintenance"

// hull areas
// Upper maintainance areas
/area/almayer/maint/upper
name = "\improper Upper Deck Maintenance"
icon_state = "upperhull"
fake_zlevel = 1 // upperdeck

/area/almayer/maint/upper/mess
name = "\improper Upper Deck Mess Maintenance"

/area/almayer/maint/upper/u_m_p
name = "\improper Upper Deck Port-Midship Maintenance"

/area/almayer/maint/upper/u_m_s
name = "\improper Upper Deck Starboard-Midship Maintenance"

// hull areas
/area/almayer/maint/hull

// lower deck hull areas

/area/almayer/maint/hull/lower
name = "\improper Lower Deck Hull"
icon_state = "lowerhull"
fake_zlevel = 2 // lowerdeck
// stairs.

/area/almayer/maint/hull/lower/stairs
name = "\improper Lower Deck Stairs Hull"

/area/almayer/maint/hull/lower/stern
name = "\improper Lower Deck Stern Hull"
Expand Down Expand Up @@ -480,6 +497,22 @@
icon_state = "upperhull"
fake_zlevel = 1 // upperdeck

// Stairs.
/area/almayer/maint/hull/upper/stairs
name = "\improper Upper Deck Stairs Hull"

/area/almayer/maint/hull/upper/p_bow
name = "\improper Upper Deck Port-Bow Hull"

/area/almayer/maint/hull/upper/s_bow
name = "\improper Upper Deck Starboard-Bow Hull"

/area/almayer/maint/hull/upper/p_stern
name = "\improper Upper Deck Port-Stern Hull"

/area/almayer/maint/hull/upper/s_stern
name = "\improper Upper Deck Starboard-Stern Hull"

/area/almayer/maint/hull/upper/u_f_s
name = "\improper Upper Deck Fore-Starboard Hull"

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3 changes: 2 additions & 1 deletion code/modules/clothing/under/ties.dm
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Expand Up @@ -377,7 +377,8 @@

/obj/item/clothing/accessory/poncho/Initialize()
. = ..()
select_gamemode_skin(type)
// Only do this for the base type '/obj/item/clothing/accessory/poncho'.
select_gamemode_skin(/obj/item/clothing/accessory/poncho)
inv_overlay = image("icon" = 'icons/obj/items/clothing/ties_overlay.dmi', "icon_state" = "[icon_state]")
update_icon()

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Expand Up @@ -313,7 +313,7 @@
if(!choice)
return
var/evo_points_per_larva = 250
var/required_larva = 3
var/required_larva = 1
var/mob/living/carbon/xenomorph/target_xeno

for(var/mob/living/carbon/xenomorph/xeno in user_xeno.hive.totalXenos)
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8 changes: 0 additions & 8 deletions html/changelogs/AutoChangeLog-pr-5438.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-5452.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-5456.yml

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4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-5505.yml
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author: "InsaneRed"
delete-after: True
changes:
- balance: "You now only need 1 burrowed larva to trade it for evolution as Queen instead of 3 burrowed larva."
6 changes: 0 additions & 6 deletions html/changelogs/AutoChangeLog-pr-5506.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-5520.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-5533.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-5555.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-5561.yml

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10 changes: 10 additions & 0 deletions html/changelogs/AutoChangeLog-pr-5572.yml
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author: "Huffie56"
delete-after: True
changes:
- bugfix: "fix upper deck having disposal pipes west of CIC going on a loop."
- bugfix: "fix south of alpha briefing having disconnected pipes and disposal from the main loops."
- bugfix: "fix south shooting range having is disposal outside and disposal pipe east going over vents."
- bugfix: "fix pipes in req rest room going in the walls or windows."
- bugfix: "fix pipes in control tower in hangar going bellow the windows instead of the doors."
- refactor: "added a few maintenance areas(mess, Port and starboard Midship) ,a few other hull areas( lower and upper stair hull, Port and starboard stern and bow hull)"
- maptweak: "corrected a colored tile west of CIC being the wrong sprite."
5 changes: 5 additions & 0 deletions html/changelogs/AutoChangeLog-pr-5581.yml
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author: "mullenpaul"
delete-after: True
changes:
- code_imp: "fixes sticky messages in STUI"
- refactor: "STUI is now a TSX component"
4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-5582.yml
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@@ -0,0 +1,4 @@
author: "SabreML"
delete-after: True
changes:
- bugfix: "Fixed ponchos not having icon states on specific maps."
26 changes: 26 additions & 0 deletions html/changelogs/archive/2024-01.yml
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Expand Up @@ -364,3 +364,29 @@
SabreML:
- bugfix: Fixed the xeno 'queen locator' giving the wrong location when a tunnel
was selected.
2024-01-29:
BadAtThisGame302:
- rscadd: Added a Researcher on Trijent.
- rscadd: Added a CMB Deputy on Trijent.
- rscadd: Added a second RD uniform.
- code_imp: changed the Trijent Security Guard to not use a USCM MP Hat and trenchcoat.
- code_imp: changed a not used "synthetic service uniform" to it's before shamelessly
taken RD Variant.
Contrabang:
- spellcheck: Fixed a few uncommon typos across the entire codebase
Doubleumc:
- refactor: projectile paths are the same in both directions, A->B and B->A
Drathek:
- rscadd: The game will now change game mode to default and initiate a map vote
if a game mode fails to start twice and there are no admins online.
- bugfix: Fixed a runtime during game mode voting
- admin: Admins can now use the Start Round verb to bypass a gamemode's checks
SabreML:
- spellcheck: Made observers see the marine version of CAS warnings, rather than
the xeno one.
private-tristan:
- bugfix: Civilian survs will now spawn with snow gear on snow maps.
realforest2001:
- rscadd: Added biometric checks to command announcements.
- code_imp: Security camera autoname is now determined by a variable rather than
hardcode.
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