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CapCamIII committed Sep 2, 2023
1 parent 63f8def commit 7c7c704
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Showing 5 changed files with 17 additions and 6 deletions.
14 changes: 12 additions & 2 deletions code/game/machinery/vending/vendor_types/crew/senior_officers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -271,10 +271,14 @@ GLOBAL_LIST_INIT(cm_vending_clothing_cmo, list(
GLOBAL_LIST_INIT(cm_vending_clothing_xo, list(

list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null),
list("Service Uniform", 0, /obj/item/clothing/under/marine/officer/bridge, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY),
list("Headset", 0, /obj/item/device/radio/headset/almayer/mcom/cdrcom, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY),
list("Satchel", 0, /obj/item/storage/backpack/satchel, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_MANDATORY),

list("UNIFORM (CHOOSE ONE)", 0, null, null, null),
list("Service Uniform", 0, /obj/item/clothing/under/marine/officer/bridge, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_RECOMMENDED),
list("Operations Uniform", 0, /obj/item/clothing/under/marine/officer/boiler, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_RECOMMENDED),
list("Formal Uniform", 0, /obj/effect/essentials_set/xoformal, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_RECOMMENDED),

list("PERSONAL WEAPON (CHOOSE 1)", 0, null, null, null),
list("VP78 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp78, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED),
list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/commander, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR),
Expand Down Expand Up @@ -319,7 +323,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_xo, list(

list("HATS (CHOOSE 1)", 0, null, null, null),
list("Officer Beret", 0, /obj/item/clothing/head/beret/marine/chiefofficer, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR),
list("Peaked cap", 0, /obj/item/clothing/head/marine/peaked, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR),
list("Patrol Cap", 0, /obj/item/clothing/head/cmcap, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR),
list("Officer Cap", 0, /obj/item/clothing/head/cmcap/bridge, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR),
))
Expand Down Expand Up @@ -367,3 +370,10 @@ GLOBAL_LIST_INIT(cm_vending_clothing_auxiliary_officer, list(
/obj/item/storage/belt/security/MP/full,
/obj/item/clothing/head/helmet/marine/MP/WO,
)

/obj/effect/essentials_set/xoformal
spawned_gear_list = list(
/obj/item/clothing/suit/storage/jacket/marine/dress,
/obj/item/clothing/head/marine/peaked,
/obj/item/clothing/under/marine/dress,
)
5 changes: 3 additions & 2 deletions code/modules/clothing/suits/marine_coat.dm
Original file line number Diff line number Diff line change
Expand Up @@ -136,9 +136,10 @@
flags_atom = NO_SNOW_TYPE

/obj/item/clothing/suit/storage/jacket/marine/dress
name = "marine dress jacket"
name = "marine formal service jacket"
desc = "Smells like vanilla. Signifies prestige and power, if a little flashy."
icon_state = "marine_formal"
icon_state = "coat_formal"
initial_icon_state = "coat_formal"
armor_melee = CLOTHING_ARMOR_LOW
armor_bullet = CLOTHING_ARMOR_LOW
armor_laser = CLOTHING_ARMOR_NONE
Expand Down
4 changes: 2 additions & 2 deletions code/modules/gear_presets/uscm_ship.dm
Original file line number Diff line number Diff line change
Expand Up @@ -415,9 +415,9 @@

dress_under = list(/obj/item/clothing/under/marine/dress, /obj/item/clothing/under/marine/officer/formal/servicedress)
dress_extra = list(/obj/item/storage/large_holster/ceremonial_sword/full)
dress_hat = list(/obj/item/clothing/head/marine/peaked/captain/white, /obj/item/clothing/head/marine/peaked/captain/black)
dress_hat = list(/obj/item/clothing/head/marine/peaked/captain/white, /obj/item/clothing/head/marine/peaked/captain/black, /obj/item/clothing/head/marine/peaked)
dress_shoes = list(/obj/item/clothing/shoes/dress/commander)
dress_over = list(/obj/item/clothing/suit/storage/jacket/marine/dress/officer/white, /obj/item/clothing/suit/storage/jacket/marine/dress/officer/black, /obj/item/clothing/suit/storage/jacket/marine/dress/officer/suit)
dress_over = list(/obj/item/clothing/suit/storage/jacket/marine/dress/officer/white, /obj/item/clothing/suit/storage/jacket/marine/dress/officer/black, /obj/item/clothing/suit/storage/jacket/marine/dress/officer/suit, /obj/item/clothing/suit/storage/jacket/marine/dress)

/datum/equipment_preset/uscm_ship/commander/New()
. = ..()
Expand Down
Binary file modified icons/mob/humans/onmob/suit_1.dmi
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Binary file modified icons/obj/items/clothing/cm_suits.dmi
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