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they were lazy and so am I
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uuuuhuuuu committed Jun 17, 2024
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1 change: 0 additions & 1 deletion code/game/objects/items/devices/binoculars.dm
Original file line number Diff line number Diff line change
Expand Up @@ -678,7 +678,6 @@
if(target && istype(target))
qdel(lasertarget)
var/datum/cause_data/cause_data = create_cause_data("artillery fire", user)
explosion(target, -1, HE_power, con_power, con_power, , , , cause_data) //Kaboom!
cell_explosion(target, explosion_power, falloff, EXPLOSION_FALLOFF_SHAPE_LINEAR, null,cause_date)

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undefined var: "cause_date"
sleep(rand(15,30)) //This is all better done in a for loop, but I am mad lazy
cell_explosion(target, explosion_power, falloff, EXPLOSION_FALLOFF_SHAPE_LINEAR, null,cause_date)

Check failure on line 683 in code/game/objects/items/devices/binoculars.dm

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undefined var: "cause_date"
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