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Check_keybindings now only saves keybinds rather than everything (#5120)
# About the pull request This PR is a followup to #5110 and #2926 making it so we only save the `key_bindings` value rather than all preferences. I'd be inclined to just not save at all, but the initial commit on the ported input system has us saving `remembered_key_bindings` just a few lines down anyways so no matter what we're writing something. # Explain why it's good for the game Should better future proof this trampling preferences, but still retain existing behavior where any automatically rebound keys are immediately saved. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Drathek code: Reduced most preference re-saving when preferences are initially loaded /:cl:
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