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draft 1 synth survivor changes
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QuickLode committed Mar 26, 2024
1 parent 63f809c commit 837f99b
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Showing 2 changed files with 30 additions and 11 deletions.
1 change: 1 addition & 0 deletions code/datums/map_config.dm
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,7 @@
/datum/equipment_preset/synth/survivor/medical_synth,
/datum/equipment_preset/synth/survivor/emt_synth,
/datum/equipment_preset/synth/survivor/scientist_synth,
/datum/equipment_preset/synth/survivor/archaeologist_synth,
/datum/equipment_preset/synth/survivor/engineer_synth,
/datum/equipment_preset/synth/survivor/janitor_synth,
/datum/equipment_preset/synth/survivor/chef_synth,
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40 changes: 29 additions & 11 deletions code/modules/gear_presets/synths.dm
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Expand Up @@ -119,7 +119,7 @@
WEAR_WAIST = /obj/item/storage/belt/utility/full,
WEAR_R_STORE = /obj/item/storage/pouch/tools/full,
WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
WEAR_L_HAND = /obj/item/weapon/twohanded/fireaxe
WEAR_L_HAND = /obj/item/maintenance_jack
)

var/survivor_variant = CIVILIAN_SURVIVOR
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WEAR_FACE = /obj/item/clothing/mask/surgical,
WEAR_EYES = /obj/item/clothing/glasses/hud/health,
WEAR_BODY = /obj/item/clothing/under/colonist/ua_civvies,
WEAR_ACCESSORY = /obj/item/clothing/accessory/armband/med,
WEAR_BACK = /obj/item/storage/backpack/satchel/med,
WEAR_IN_BACK = /obj/item/storage/firstaid/adv,
WEAR_IN_BACK = /obj/item/tool/extinguisher/mini,
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survivor_variant = SCIENTIST_SURVIVOR

/datum/equipment_preset/synth/survivor/archaeologist_synth
name = "Survivor - Synthetic - Archaeologist Synth"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/hardhat/orange,
WEAR_BODY = /obj/item/clothing/under/rank/miner,
WEAR_BACK = /obj/item/storage/backpack/industrial,
WEAR_IN_BACK = /obj/item/paper/research_notes/good,
WEAR_JACKET = /obj/item/clothing/suit/storage/utility_vest,
WEAR_IN_JACKET = /obj/item/device/flashlight/lantern,
WEAR_WAIST = /obj/item/storage/belt/marine,
WEAR_R_HAND = /obj/item/tool/shovel,
WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
WEAR_L_HAND = /obj/item/storage/large_holster/machete/full
)

survivor_variant = SCIENTIST_SURVIVOR

/datum/equipment_preset/synth/survivor/engineer_synth
name = "Survivor - Synthetic - Engineer Synth"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/hardhat,
WEAR_BODY = /obj/item/clothing/under/rank/engineer,
WEAR_ACCESSORY = /obj/item/clothing/accessory/armband/engine,
WEAR_BACK = /obj/item/storage/backpack/satchel/eng,
WEAR_IN_BACK = /obj/item/ammo_magazine/smg/nailgun,
WEAR_IN_BACK = /obj/item/stack/sheet/metal/med_small_stack,
WEAR_JACKET = /obj/item/clothing/suit/storage/hazardvest/yellow,
WEAR_IN_JACKET = /obj/item/ammo_magazine/smg/nailgun,
WEAR_IN_JACKET = /obj/item/ammo_magazine/smg/nailgun,
WEAR_J_STORE = /obj/item/weapon/gun/smg/nailgun/compact,
WEAR_WAIST = /obj/item/storage/belt/utility/full,
WEAR_R_STORE = /obj/item/storage/pouch/tools/full,
WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
WEAR_L_HAND = /obj/item/weapon/twohanded/fireaxe
WEAR_L_HAND = /obj/item/maintenance_jack
)

survivor_variant = ENGINEERING_SURVIVOR
Expand All @@ -259,6 +277,7 @@
WEAR_HEAD = /obj/item/clothing/head/soft/purple,
WEAR_EYES = /obj/item/clothing/glasses/mgoggles,
WEAR_BODY = /obj/item/clothing/under/rank/janitor,
WEAR_ACCESSORY = /obj/item/clothing/accessory/armband/med,
WEAR_BACK = /obj/item/storage/backpack/satchel/vir,
WEAR_IN_BACK = /obj/item/reagent_container/glass/bucket,
WEAR_IN_BACK = /obj/item/tool/wet_sign,
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WEAR_EYES = /obj/item/clothing/glasses/regular/hipster,
WEAR_BODY = /obj/item/clothing/under/colonist/wy_davisone,
WEAR_BACK = /obj/item/storage/backpack/satchel/norm,
WEAR_IN_BACK = /obj/item/reagent_container/food/snacks/wrapped/booniebars,
WEAR_IN_BACK = /obj/item/reagent_container/food/snacks/wy_chips/pepper,
WEAR_IN_BACK = /obj/item/reagent_container/spray/cleaner,
WEAR_IN_BACK = /obj/item/storage/box/pdt_kit,
WEAR_JACKET = /obj/item/clothing/suit/storage/bomber/alt,
WEAR_IN_JACKET = /obj/item/storage/box/pdt_kit,
WEAR_IN_JACKET = /obj/item/device/healthanalyzer,
WEAR_WAIST = /obj/item/reagent_container/spray/cleaner,
WEAR_R_HAND = /obj/item/storage/fancy/crayons,
WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
WEAR_L_HAND = /obj/item/storage/large_holster/machete/full
Expand Down Expand Up @@ -429,7 +448,7 @@
WEAR_IN_ACCESSORY = /obj/item/explosive/grenade/flashbang,
WEAR_IN_ACCESSORY = /obj/item/handcuffs/zip,
WEAR_IN_ACCESSORY = /obj/item/handcuffs/zip,
WEAR_BACK = /obj/item/storage/backpack/lightpack,
WEAR_BACK = /obj/item/storage/backpack/lightpack/five_slot,
WEAR_IN_BACK = /obj/item/device/binoculars,
WEAR_JACKET = /obj/item/clothing/suit/storage/hazardvest/black,
WEAR_IN_JACKET = /obj/item/weapon/telebaton,
Expand Down Expand Up @@ -470,13 +489,12 @@
WEAR_BODY = /obj/item/clothing/under/marine/officer/engi,
WEAR_BACK = /obj/item/storage/backpack/satchel/eng,
WEAR_IN_BACK = /obj/item/tool/weldingtool/hugetank,
WEAR_IN_BACK = /obj/item/storage/firstaid/toxin,
WEAR_JACKET = /obj/item/clothing/suit/radiation,
WEAR_WAIST = /obj/item/tank/emergency_oxygen/double,
WEAR_HANDS = /obj/item/clothing/gloves/yellow,
WEAR_R_HAND = /obj/item/device/motiondetector,
WEAR_R_HAND = /obj/item/storage/pouch/electronics/full,
WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
WEAR_L_HAND = /obj/item/weapon/twohanded/fireaxe
WEAR_L_HAND = /obj/item/maintenance_jack
)

survivor_variant = ENGINEERING_SURVIVOR
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