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# About the pull request Backpacks can now only put: first aid kits in if you have medic skill toolkits in if you have engineering skill G8-A can not have first aid kits or toolkits Toolbelt: Up to 10 slots from 7 Holds more engineer related equipment Combat toolbelt: Up to 9 slots from 6 Holds more engineer related equipment Holds small ammo amounts M276 Medical Rig Belt: No more ammo holding Plastic bag removed from normal play First aid kits: Can only hold medical items Toolkits (renamed engineer kit): Can only hold engineering items (not tools) Welding tool buffed to 40 welder fuel from 20 Larger welding tools removed from normal play Electrical toolbox now has an APC circuitboard Medical pouch removed in req Machete pouch scale reduced in req Large pouches scale reduced in req Autoinjector pouch scale reduced in req Medkit pouch (renamed to medical kit pouch): Up to 7 slots Can hold most medical items Only usable by people with medic skill # Explain why it's good for the game Inventory "nesting" makes it difficult to create a basic and consistent inventory system. At the same time, specialized personnel still require quite a bit of space to hold the various gear we expect of them. This is a middle ground to try and satisfy both conditions. If this doesn't work out I will likely just remove the ability to nest in totality and we'll do some more specialized rebalancing. # Changelog :cl: Morrow balance: Backpacks can now only fit first aid kits if you have medical skill and toolkits if you have engineering skill balance: G8-A can no longer fit first aid kits or toolkits balance: Toolbelt now has 10 slots and can fit more engineer related items balance: Combat toolbelt now has 9 slots and can fit small ammo and engineer related items balance: M276 medical rig belt no longer holds ammo balance: Plastic bag removed from normal play balance: First aid kits can now only hold medical items balance: Toolkits have been renamed to engineer kits and can only hold engineering items (not tools) balance: Welding tool buffed to 40 welder fuel balance: Larger welding tools removed from normal play add: Electrical toolbox now has an APC circuitboard balance: Medical pouch removed in req and various job vendors balance: Machete pouch, large pouches, and autoinjector pouch scales reduced in req balance: medkit pouch has been renamed to medical kit pouch and can hold 7 medical items, only usable if you have medic skill /:cl:
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