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Makes observers able to see the UI of Xeno players (and also action b…
…uttons) (#5751) # About the pull request Makes auto-observing work for xenomorphs *and* humans by moving it to `/carbon`, and also makes it show the target's action buttons. I'm pretty confident that this all works correctly, but I would still recommend testmerging it anyway. It's ~~probable~~possible that I missed something somewhere and an observer could get stuck being unable to click anything, or something like that. # Explain why it's good for the game This makes auto-observing a bit more consistent, more interesting for observers, and could actually help newer players to learn how to play some castes. (Which abilities to use and when, where to target, etc.) # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> https://github.com/cmss13-devs/cmss13/assets/57483089/54fbb8c6-f9fa-444b-b80c-228b4e6e3480 </details> # Changelog :cl: add: Added 'observe' functionality to Xenomorphs, allowing observers to view the target's UI. add: Made observing a player also show their action buttons. /:cl:
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