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WY Security Skills & Engineer (#6214)
# About the pull request Finally gives WY Goons their own skill set rather than using MP/CMP skills. Also gives them an engineer preset. (This won't spawn normally at the moment, but can be used in events without needing to tinker so much w/ skills. # Explain why it's good for the game Makes events using goons more flexible, and addresses the weirdness of the skills due to being CMP based for WY lead # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: add: Added skillsets specific to WY Goons. add: Added a WY Goon Engineer preset. /:cl:
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
/datum/skills/wy_goon | ||
name = "Corporate Security" | ||
skills = list( | ||
SKILL_CQC = SKILL_CQC_SKILLED, | ||
SKILL_POLICE = SKILL_POLICE_SKILLED, | ||
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED, | ||
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, | ||
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, | ||
) | ||
|
||
/datum/skills/wy_goon_tech | ||
name = "Corporate Security Support Technician" | ||
skills = list( | ||
SKILL_CQC = SKILL_CQC_SKILLED, | ||
SKILL_POLICE = SKILL_POLICE_SKILLED, | ||
SKILL_FIREMAN = SKILL_FIREMAN_TRAINED, | ||
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, | ||
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, | ||
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED, | ||
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI, | ||
SKILL_ENGINEER = SKILL_ENGINEER_ENGI, | ||
) | ||
|
||
/datum/skills/wy_goon_lead | ||
name = "Corporate Security Leader" | ||
skills = list( | ||
SKILL_CQC = SKILL_CQC_SKILLED, | ||
SKILL_POLICE = SKILL_POLICE_SKILLED, | ||
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED, | ||
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED, | ||
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED, | ||
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED, | ||
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI, | ||
SKILL_ENGINEER = SKILL_ENGINEER_ENGI, | ||
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED, | ||
) |
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