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SMES units made explosion proof (#7402)
# About the pull request SMES can be exploaded to be removed unlike any other of main intel objectives, that is not unitended as they can not be repaired or rebuild in any way # Explain why it's good for the game intel objectives are not ment to be removeable, especialy such a big one, also no SMES mean no lights on colony and stuff them being removable is unintentional # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: SMES units made explosion proof /:cl: --------- Co-authored-by: vincibrv <[email protected]>
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