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init
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Misttyy committed Aug 10, 2023
1 parent eb2ef17 commit a043b9d
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Showing 8 changed files with 13 additions and 2 deletions.
1 change: 1 addition & 0 deletions code/game/machinery/vending/vendor_types/crew/synthetic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -181,6 +181,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
list("Medical Scrubs, Purple", 12, /obj/item/clothing/under/rank/medical/purple, null, VENDOR_ITEM_REGULAR),
list("Medical Scrubs, White", 12, /obj/item/clothing/under/rank/medical, null, VENDOR_ITEM_REGULAR),
list("USCM Service Uniform", 12, /obj/item/clothing/under/marine/officer/bridge, null, VENDOR_ITEM_REGULAR),
list("USCM Boiler Suit", 12, /obj/item/clothing/under/marine/boilersuit, null, VENDOR_ITEM_REGULAR),
list("USCM Flightsuit", 12, /obj/item/clothing/under/rank/synthetic/flight, null, VENDOR_ITEM_REGULAR),
list("USCM Engineer Uniform", 12, /obj/item/clothing/under/marine/officer/engi, null, VENDOR_ITEM_REGULAR),
list("White T-Shirt and Brown Jeans", 12, /obj/item/clothing/under/tshirt/w_br, null, VENDOR_ITEM_REGULAR),
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2 changes: 1 addition & 1 deletion code/modules/clothing/head/head.dm
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Expand Up @@ -373,7 +373,7 @@
/obj/item/clothing/head/cmcap/ro
name = "\improper USCM officer cap"
desc = "A hat usually worn by officers in the USCM. While it provides no protection, some officers wear it in the field to make themselves more recognisable."
icon_state = "rocap"
icon_state = "cap_officer"

/obj/item/clothing/head/cmcap/req
name = "\improper USCM requisition cap"
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10 changes: 10 additions & 0 deletions code/modules/clothing/under/marine_uniform.dm
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Expand Up @@ -126,6 +126,16 @@
specialty = "marine officer"
black_market_value = 25

/obj/item/clothing/under/marine/boilersuit
name = "marine boiler uniform"
desc = "A rougher, less fancy uniform for officers of the USCM. This boilersuit has seen service across the galaxy, used by officers overlooking their marines from the comfort of an APC. Despite the attept at looking rough, the woven-fabric of the boilersuit is far more comforting than any set of fatigues."
icon_state = "boiler_uscm"
worn_state = "boiler_uscm"
suit_restricted = null
flags_jumpsuit = FALSE
specialty = "marine boilersuit"
black_market_value = 25

/obj/item/clothing/under/marine/officer/intel
name = "\improper marine intelligence officer sweatsuit"
desc = "Tighter than a vice. Slicker than beard oil. Covered from head to toe in pouches, pockets, bags, straps, and belts. Clearly, you are not only the most intelligent of intelligence officers, but the most fashionable as well. This suit took an entire R&D team five days to develop. It is more expensive than the entire Almayer... probably."
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2 changes: 1 addition & 1 deletion code/modules/gear_presets/uscm_ship.dm
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Expand Up @@ -558,7 +558,7 @@
back_item = /obj/item/storage/backpack/marine

new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/mcom(new_human), WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/bridge(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/boilersuit(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/dress(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/ro(new_human), WEAR_HEAD)
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Binary file modified icons/mob/humans/onmob/head_1.dmi
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Binary file modified icons/mob/humans/onmob/uniform_0.dmi
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Binary file modified icons/obj/items/clothing/cm_hats.dmi
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Binary file modified icons/obj/items/clothing/uniforms.dmi
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