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# About the pull request Properly recalculates armor for when the ability is being used / deactivated # Explain why it's good for the game bugfix # Testing Photographs and Procedure <details> it works </details> # Changelog :cl: fix: Spitter's charge spit abiltiy now properly adds and removes the 5 armor like its supposed to initially. /:cl: Co-authored-by: InsaneRed <[email protected]>
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