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GoldenDarkness55 authored Jul 19, 2023
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6 changes: 3 additions & 3 deletions .github/CONTRIBUTING.md
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Expand Up @@ -74,10 +74,10 @@ These are the few directives we have for project maintainers.
- Try to get secondary maintainer approval before merging if you are able to.
- PRs with empty commits intended to generate a changelog.
- Do not merge PRs that contain content from the [banned content list](./CONTRIBUTING.md#banned-content).
- Do not merge PRs that contain balance changes without GA approval. Exceptions include:
- Any PR that has been un-reviewed by a GA for 7 days.
- Do not merge PRs that contain balance changes without Maintainer Manager approval. Exceptions include:
- Any PR that has been un-reviewed by a Maintainer Manager for 7 days.
- Do not remove the DNM label that another Maintainer has applied. Exceptions include:
- GAs removing a DNM label placed by a Maintainer for Balance/Design reasons
- Maintainer Managers removing a DNM label placed by a Maintainer for Balance/Design reasons

These are not steadfast rules as maintainers are expected to use their best judgement when operating.

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4 changes: 3 additions & 1 deletion .github/guides/STANDARDS.md
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Expand Up @@ -126,7 +126,7 @@ While we normally encourage (and in some cases, even require) bringing out of da
This is a simple one - as we will eventually move to 515, we will need to ditch this kind of callback. So please don't add any new ones. Make our lives easier.

### PROC_REF Macros
When referencing procs in RegisterSignal, Callback and other procs you should use PROC_REF,TYPE_PROC_REF and GLOBAL_PROC_REF macros.
When referencing procs in RegisterSignal, Callback and other procs you should use PROC_REF, TYPE_PROC_REF and GLOBAL_PROC_REF macros.
They ensure compilation fails if the reffered to procs change names or get removed.
The macro to be used depends on how the proc you're in relates to the proc you want to use:

Expand Down Expand Up @@ -168,6 +168,8 @@ This is a simple one - as we will eventually move to 515, we will need to ditch
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(funny)), 100))
```

Note that the same rules go for verbs too! We have VERB_REF() and TYPE_VERB_REF() as you need it in these same cases. GLOBAL_VERB_REF() isn't a thing however, as verbs are not global.

### Signal Handlers

All procs that are registered to listen for signals using `RegisterSignal()` must contain at the start of the proc `SIGNAL_HANDLER` eg;
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2 changes: 1 addition & 1 deletion .github/workflows/generate_documentation.yml
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Expand Up @@ -21,7 +21,7 @@ jobs:
run: |
~/dmdoc
touch dmdoc/.nojekyll
echo codedocs.tgstation13.org > dmdoc/CNAME
echo docs.cm-ss13.com > dmdoc/CNAME
- name: Deploy
uses: JamesIves/[email protected]
with:
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54 changes: 54 additions & 0 deletions code/__DEFINES/ARES.dm
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@@ -0,0 +1,54 @@
/// Generic access for 1:1 conversations with ARES and unrestricted commands.
#define ARES_ACCESS_BASIC 0
/// Secure Access, can read ARES Announcements and Bioscans.
#define ARES_ACCESS_COMMAND 1
#define ARES_ACCESS_JOE 2
/// CL, can read Apollo Log and also Delete Announcements.
#define ARES_ACCESS_CORPORATE 3
/// Senior Command, can Delete Bioscans.
#define ARES_ACCESS_SENIOR 4
/// Synth, CE & Commanding Officer, can read the access log.
#define ARES_ACCESS_CE 5
#define ARES_ACCESS_SYNTH 6
#define ARES_ACCESS_CO 7
/// High Command, can read the deletion log.
#define ARES_ACCESS_HIGH 8
#define ARES_ACCESS_WY_COMMAND 9
/// Debugging. Allows me to view everything without using a high command rank. Unlikely to stay in a full merge.
#define ARES_ACCESS_DEBUG 10

#define ARES_RECORD_ANNOUNCE "Announcement Record"
#define ARES_RECORD_ANTIAIR "AntiAir Control Log"
#define ARES_RECORD_ASRS "Requisition Record"
#define ARES_RECORD_BIOSCAN "Bioscan Record"
#define ARES_RECORD_BOMB "Orbital Bombardment Record"
#define ARES_RECORD_DELETED "Deleted Record"
#define ARES_RECORD_SECURITY "Security Update"
#define ARES_RECORD_MAINTENANCE "Maintenance Ticket"
#define ARES_RECORD_ACCESS "Access Ticket"

/// Not by ARES logged through marine_announcement()
#define ARES_LOG_NONE 0
/// Logged with all announcements
#define ARES_LOG_MAIN 1
/// Logged in the security updates
#define ARES_LOG_SECURITY 2

/// Access levels specifically for Working Joe management console
#define APOLLO_ACCESS_REQUEST 0
#define APOLLO_ACCESS_REPORTER 1
#define APOLLO_ACCESS_TEMP 2
#define APOLLO_ACCESS_AUTHED 3
#define APOLLO_ACCESS_JOE 4
#define APOLLO_ACCESS_DEBUG 5

/// Ticket statuses, both for Access and Maintenance
#define TICKET_PENDING "pending"
#define TICKET_ASSIGNED "assigned"
#define TICKET_REJECTED "rejected"
#define TICKET_CANCELLED "cancelled"
#define TICKET_COMPLETED "complete"

/// Cooldowns
#define COOLDOWN_ARES_SENSOR 60 SECONDS
#define COOLDOWN_ARES_ACCESS_CONTROL 20 SECONDS
1 change: 1 addition & 0 deletions code/__DEFINES/__game.dm
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Expand Up @@ -106,6 +106,7 @@ block( \
#define SOUND_REBOOT (1<<5)
#define SOUND_ADMIN_MEME (1<<6)
#define SOUND_ADMIN_ATMOSPHERIC (1<<7)
#define SOUND_ARES_MESSAGE (1<<8)

//toggles_chat
#define CHAT_OOC (1<<0)
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8 changes: 8 additions & 0 deletions code/__DEFINES/access.dm
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Expand Up @@ -43,6 +43,14 @@ most of them are tied into map-placed objects. This should be reworked in the fu

#define ACCESS_MARINE_SYNTH 36

// AI Core Accesses
/// Used in temporary passes
#define ACCESS_MARINE_AI_TEMP 90
/// Used as dedicated access to ARES Core.
#define ACCESS_MARINE_AI 91
/// Used to access Maintenance Protocols on ARES Interface.
#define ACCESS_ARES_DEBUG 92

//Surface access levels
#define ACCESS_CIVILIAN_PUBLIC 100
#define ACCESS_CIVILIAN_LOGISTICS 101
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2 changes: 2 additions & 0 deletions code/__DEFINES/admin.dm
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Expand Up @@ -48,6 +48,8 @@ var/global/list/note_categories = list("Admin", "Merit", "Commanding Officer", "
#define CC_MARK(user) "(<a href='?_src_=admin_holder;[HrefToken(forceGlobal = TRUE)];ccmark=[REF(user)]'>MARK</a>)"
#define CC_REPLY(user) "(<a href='?_src_=admin_holder;[HrefToken(forceGlobal = TRUE)];CentcommReply=[REF(user)]'>RPLY</a>)"
#define OBSERVER_JMP(observer, atom) atom ? "(<a href='?src=[REF(observer)];jumptocoord=1;X=[atom.x];Y=[atom.y];Z=[atom.z]'>JMP</a>)" : ""
#define ARES_MARK(user) "(<a href='?_src_=admin_holder;[HrefToken(forceGlobal = TRUE)];AresMark=[REF(user)]'>MARK</a>)"
#define ARES_REPLY(user, ref) "(<a href='?_src_=admin_holder;[HrefToken(forceGlobal = TRUE)];AresReply=[REF(user)];AresRef=[ref]'>RPLY</a>)"

/atom/proc/Admin_Coordinates_Readable(area_name, admin_jump_ref)
var/turf/T = get_turf(src)
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1 change: 1 addition & 0 deletions code/__DEFINES/camera.dm
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Expand Up @@ -6,6 +6,7 @@
#define CAMERA_NET_ALAMO "Alamo"
#define CAMERA_NET_NORMANDY "Normandy"
#define CAMERA_NET_COLONY "Colony"
#define CAMERA_NET_ARES "ARES"

#define CAMERA_NET_MILITARY "Military"
#define CAMERA_NET_OVERWATCH "Overwatch"
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1 change: 1 addition & 0 deletions code/__DEFINES/client_prefs.dm
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Expand Up @@ -22,6 +22,7 @@
#define TOGGLE_VEND_ITEM_TO_HAND (1<<15) // This toggles whether items from vendors will be automatically put into your hand.
#define TOGGLE_START_JOIN_CURRENT_SLOT (1<<16) // Whether joining at roundstart ignores assigned character slot for the job and uses currently selected slot.
#define TOGGLE_LATE_JOIN_CURRENT_SLOT (1<<17) //Whether joining during the round ignores assigned character slot for the job and uses currently selected slot.
#define TOGGLE_ABILITY_DEACTIVATION_OFF (1<<18) // This toggles whether selecting the same ability again can toggle it off

#define JOB_SLOT_RANDOMISED_SLOT -1
#define JOB_SLOT_CURRENT_SLOT 0
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1 change: 1 addition & 0 deletions code/__DEFINES/conflict.dm
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Expand Up @@ -232,6 +232,7 @@
//OB timings
#define OB_TRAVEL_TIMING 12 SECONDS
#define OB_CRASHING_DOWN 1 SECONDS
#define OB_CLUSTER_DURATION 45 SECONDS
//=================================================

//Health of various items
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5 changes: 5 additions & 0 deletions code/__DEFINES/dcs/signals/atom/signals_obj.dm
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Expand Up @@ -4,6 +4,8 @@

/// From /obj/effect/alien/weeds/Initialize()
#define COMSIG_WEEDNODE_GROWTH_COMPLETE "weednode_growth_complete"
/// From /obj/effect/alien/weeds/Initialize()
#define COMSIG_WEEDNODE_GROWTH "weednode_growth"
/// From /obj/effect/alien/weeds/proc/on_weed_expand()
#define COMSIG_WEEDNODE_CANNOT_EXPAND_FURTHER "weednode_cannot_expand_further"

Expand All @@ -24,3 +26,6 @@
#define COMSIG_TRANSMITTER_UPDATE_ICON "transmitter_update_icon"

#define COMSIG_TENT_COLLAPSING "tent_collapsing"

/// from /obj/proc/afterbuckle()
#define COSMIG_OBJ_AFTER_BUCKLE "signal_obj_after_buckle"
3 changes: 3 additions & 0 deletions code/__DEFINES/dcs/signals/signals_datum.dm
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Expand Up @@ -61,3 +61,6 @@

// from /datum/emergency_call/proc/spawn_candidates()
#define COMSIG_ERT_SETUP "ert_setup"

// from /proc/update_living_queens() : /mob/living/carbon/xenomorph/queen
#define COMSIG_HIVE_NEW_QUEEN "hive_new_queen"
3 changes: 3 additions & 0 deletions code/__DEFINES/dcs/signals/signals_global.dm
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Expand Up @@ -53,3 +53,6 @@

/// From /datum/admins/proc/force_predator_round()
#define COMSIG_GLOB_PREDATOR_ROUND_TOGGLED "!predator_round_toglged"

/// From /datum/game_mode/colonialmarines/proc/check_ground_humans()
#define COMSIG_GLOB_GROUNDSIDE_FORSAKEN_HANDLING "!groundside_forsaken_handling"
2 changes: 1 addition & 1 deletion code/__DEFINES/defenses.dm
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Expand Up @@ -8,7 +8,7 @@
// Defines for barricade upgrades
#define BARRICADE_UPGRADE_BURN "Biohazard Upgrade (+Burn)"
#define BARRICADE_UPGRADE_BRUTE "Reinforced Upgrade (+Brute)"
#define BARRICADE_UPGRADE_EXPLOSIVE "Explosive Upgrade (+Explosive)"
#define BARRICADE_UPGRADE_ANTIFF "Composite Upgrade (++Explosive, ++Projectile, ++Fire)"

// Defines for defense stats
#define DEFENSE_FUNCTIONAL 0
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2 changes: 1 addition & 1 deletion code/__DEFINES/language.dm
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Expand Up @@ -12,7 +12,7 @@
#define LANGUAGE_XENOMORPH "Xenomorph"
#define LANGUAGE_HIVEMIND "Hivemind"

#define LANGUAGE_APOLLO "Apollo Link"
#define LANGUAGE_APOLLO "APOLLO Link"

#define LANGUAGE_TELEPATH "Telepath Implant"

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2 changes: 2 additions & 0 deletions code/__DEFINES/misc.dm
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Expand Up @@ -44,6 +44,8 @@
#define AREA_ALLOW_XENO_JOIN (1<<2)
/// Flags the area as a containment area
#define AREA_CONTAINMENT (1<<3)
/// Flags the area as permanently unweedable. Still requires is_resin_allowed = FALSE
#define AREA_UNWEEDABLE (1<<4)
/// Default number of ticks for do_after
#define DA_DEFAULT_NUM_TICKS 5

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1 change: 1 addition & 0 deletions code/__DEFINES/mode.dm
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Expand Up @@ -14,6 +14,7 @@
#define EVACUATION_STATUS_IN_PROGRESS 2
#define EVACUATION_STATUS_COMPLETE 3

#define NUCLEAR_TIME_LOCK 90 MINUTES
#define NUKE_EXPLOSION_INACTIVE 0
#define NUKE_EXPLOSION_ACTIVE 1
#define NUKE_EXPLOSION_IN_PROGRESS 2
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1 change: 0 additions & 1 deletion code/__DEFINES/speech_channels.dm
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Expand Up @@ -4,6 +4,5 @@
#define ME_CHANNEL "Me"
#define OOC_CHANNEL "OOC"
#define LOOC_CHANNEL "LOOC"
#define MOD_CHANNEL "MSAY"
#define ADMIN_CHANNEL "ASAY"
#define MENTOR_CHANNEL "Mentor"
12 changes: 9 additions & 3 deletions code/__DEFINES/subsystems.dm
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Expand Up @@ -113,7 +113,8 @@
#define SS_INIT_INPUT 85
#define SS_INIT_FAIL_TO_TOPIC 84
#define SS_INIT_TOPIC 83
#define SS_INIT_RUST 26
#define SS_INIT_RUST 30
#define SS_INIT_INFLUXDRIVER 28
#define SS_INIT_SUPPLY_SHUTTLE 25
#define SS_INIT_GARBAGE 24
#define SS_INIT_EVENTS 23.5
Expand All @@ -133,7 +134,9 @@
#define SS_INIT_MORE_INIT 16
#define SS_INIT_AIR 15
#define SS_INIT_TELEPORTER 13
#define SS_INIT_LIGHTING 12
#define SS_INIT_INFLUXMCSTATS 12
#define SS_INIT_INFLUXSTATS 11
#define SS_INIT_LIGHTING 10
#define SS_INIT_DEFCON 9
#define SS_INIT_LAW 6
#define SS_INIT_FZ_TRANSITIONS 5
Expand Down Expand Up @@ -212,12 +215,15 @@
#define SS_PRIORITY_UNSPECIFIED 30
#define SS_PRIORITY_PROCESS 25
#define SS_PRIORITY_SOUNDSCAPE 24
#define SS_PRIORITY_INFLUXDRIVER 23
#define SS_PRIORITY_PAGER_STATUS 22
#define SS_PRIORITY_LIGHTING 20
#define SS_PRIORITY_TRACKING 19
#define SS_PRIORITY_DATABASE 15
#define SS_PRIORITY_MINIMAPS 11
#define SS_PRIORITY_PING 10
#define SS_PRIORITY_DATABASE 15
#define SS_PRIORITY_INFLUXMCSTATS 9
#define SS_PRIORITY_INFLUXSTATS 8
#define SS_PRIORITY_PLAYTIME 5
#define SS_PRIORITY_PERFLOGGING 4
#define SS_PRIORITY_CORPSESPAWNER 3
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2 changes: 1 addition & 1 deletion code/__DEFINES/tgs.dm
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@@ -1,6 +1,6 @@
// tgstation-server DMAPI

#define TGS_DMAPI_VERSION "6.5.0"
#define TGS_DMAPI_VERSION "6.5.2"

// All functions and datums outside this document are subject to change with any version and should not be relied on.

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2 changes: 1 addition & 1 deletion code/__DEFINES/tgui.dm
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Expand Up @@ -32,7 +32,7 @@
/// Creates a message packet for sending via output()
// This is {"type":type,"payload":payload}, but pre-encoded. This is much faster
// than doing it the normal way.
// To ensure this is correct, this is unit tested in tgui_create_message. However, CM does not have unit tests available.
// To ensure this is correct, this is unit tested in tgui_create_message.
#define TGUI_CREATE_MESSAGE(type, payload) ( \
"%7b%22type%22%3a%22[type]%22%2c%22payload%22%3a[url_encode(json_encode(payload))]%7d" \
)
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13 changes: 11 additions & 2 deletions code/__DEFINES/traits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@
#define TRAIT_SUPER_STRONG "t_super_strong"
/// Foreign biology. Basic medHUDs won't show the mob. (Yautja, Zombies)
#define TRAIT_FOREIGN_BIO "t_foreign_bio"
/// Eye color changes on intent. (G1 Synths)
/// Eye color changes on intent. (G1 Synths and WJs)
#define TRAIT_INTENT_EYES "t_intent_eyes"
/// Masked synthetic biology. Basic medHUDs will percieve the mob as human. (Infiltrator Synths)
#define TRAIT_INFILTRATOR_SYNTH "t_infiltrator_synth"
Expand Down Expand Up @@ -157,6 +157,8 @@
#define TRAIT_LEADERSHIP "t_leadership"
/// If the mob can see the reagents contents of stuff
#define TRAIT_REAGENT_SCANNER "reagent_scanner"
/// If the mob cannot eat/be fed
#define TRAIT_CANNOT_EAT "t_cannot_eat"
/// If the mob is being lazed by a sniper spotter
#define TRAIT_SPOTTER_LAZED "t_spotter_lazed"
/// If the mob has ear protection. Protects from external ear damage effects. Includes explosions, firing the RPG, screeching DEAFNESS only, and flashbangs.
Expand All @@ -179,6 +181,8 @@
#define TRAIT_ABILITY_NO_PLASMA_TRANSFER "t_ability_no_plasma_transfer"
/// Shows that the xeno queen is on ovi
#define TRAIT_ABILITY_OVIPOSITOR "t_ability_ovipositor"
/// Used for burrowed mobs, prevent's SG/sentrys/claymores from autofiring
#define TRAIT_ABILITY_BURROWED "t_ability_burrowed"

//-- item traits --
// TOOL TRAITS
Expand Down Expand Up @@ -211,6 +215,9 @@
//ie. naming a regulation tape "example" will become regulation tape (example)
#define TRAIT_ITEM_RENAME_SPECIAL "t_item_rename_special"

// This item can't be implanted into someone, regardless of the size of the item.
#define TRAIT_ITEM_NOT_IMPLANTABLE "t_item_not_implantable"

//-- structure traits --
// TABLE TRAITS
/// If the table is being flipped, prevent any changes that will mess with adjacency handling
Expand All @@ -228,7 +235,8 @@ GLOBAL_LIST_INIT(mob_traits, list(
TRAIT_TWOBORE_TRAINING,
TRAIT_LEADERSHIP,
TRAIT_DEXTROUS,
TRAIT_REAGENT_SCANNER
TRAIT_REAGENT_SCANNER,
TRAIT_ABILITY_BURROWED
))

/*
Expand Down Expand Up @@ -258,6 +266,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_BIMEX" = TRAIT_BIMEX,
"TRAIT_EMOTE_CD_EXEMPT" = TRAIT_EMOTE_CD_EXEMPT,
"TRAIT_LISPING" = TRAIT_LISPING,
"TRAIT_CANNOT_EAT" = TRAIT_CANNOT_EAT,
),
/mob/living/carbon/xenomorph = list(
"TRAIT_ABILITY_NO_PLASMA_TRANSFER" = TRAIT_ABILITY_NO_PLASMA_TRANSFER,
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2 changes: 1 addition & 1 deletion code/__DEFINES/weapon_stats.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
#define HUMAN_UNIVERSAL_DAMAGEMULT 1

#define RECOIL_BUILDUP_VIEWPUNCH_MULTIPLIER 0.1

#define BASE_VELOCITY_BONUS 0

#define PROJ_BASE_ACCURACY_MULT 0.01
#define PROJ_BASE_DAMAGE_MULT 0.01
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8 changes: 8 additions & 0 deletions code/__DEFINES/wj_emotes.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#define JOE_EMOTE_CATEGORY_GREETING "Greeting"
#define JOE_EMOTE_CATEGORY_TASK_UPDATE "Task Update"
#define JOE_EMOTE_CATEGORY_RESTRICTED_AREA "Restricted Area"
#define JOE_EMOTE_CATEGORY_FAREWELL "Farewell"
#define JOE_EMOTE_CATEGORY_QUIP "Quip"
#define JOE_EMOTE_CATEGORY_WARNING "Warning"
#define JOE_EMOTE_CATEGORY_QUESTION "Question"
#define JOE_EMOTE_CATEGORY_NOTICE "Notice"
3 changes: 3 additions & 0 deletions code/__DEFINES/xeno.dm
Original file line number Diff line number Diff line change
Expand Up @@ -132,6 +132,7 @@
// Weed defines
#define WEED_LEVEL_WEAK 0
#define WEED_LEVEL_STANDARD 1.5
#define WEED_LEVEL_HARDY 1.6
#define WEED_LEVEL_HIVE 4

#define WEED_RANGE_STANDARD 3
Expand Down Expand Up @@ -167,6 +168,8 @@
#define XENO_LEAVE_TIMER_LARVA 80 //80 seconds
/// The time against away_timer when an AFK xeno (not larva) can be replaced
#define XENO_LEAVE_TIMER 300 //300 seconds
/// The time against away_timer when an AFK facehugger converts to a npc
#define XENO_FACEHUGGER_LEAVE_TIMER 420 //420 seconds
/// The time against away_timer when an AFK xeno gets listed in the available list so ghosts can get ready
#define XENO_AVAILABLE_TIMER 60 //60 seconds

Expand Down
2 changes: 1 addition & 1 deletion code/__HELPERS/cmp.dm
Original file line number Diff line number Diff line change
Expand Up @@ -65,4 +65,4 @@ var/atom/cmp_dist_origin=null
/// Compares observers based on their larva_queue_time value in ascending order
/// Assumes the client on the observer is not null
/proc/cmp_obs_larvaqueuetime_asc(mob/dead/observer/A, mob/dead/observer/B)
return A.client.larva_queue_time - B.client.larva_queue_time
return A.client.player_details.larva_queue_time - B.client.player_details.larva_queue_time
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