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damage taken increased, but speed doubled (maybe)
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Ben10083 committed Jul 31, 2023
1 parent 623e5fd commit a9fbe09
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/modules/mob/living/carbon/human/species/zombie.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
group = SPECIES_HUMAN
name = SPECIES_ZOMBIE
name_plural = "Zombies"
slowdown = 1
slowdown = 0.5
blood_color = BLOOD_COLOR_ZOMBIE
icobase = 'icons/mob/humans/species/r_goo_zed.dmi'
deform = 'icons/mob/humans/species/r_goo_zed.dmi'
Expand All @@ -12,8 +12,8 @@
death_message = "seizes up and falls limp..."
flags = NO_BREATHE|NO_CLONE_LOSS|NO_POISON|NO_NEURO|NO_SHRAPNEL
mob_inherent_traits = list(TRAIT_FOREIGN_BIO)
brute_mod = 0.6 //BULLET RESISTANCE
burn_mod = 0.8 //Lowered burn damage since it would 1-shot zombies from 2 to 0.8.
brute_mod = 0.75 //Minor bullet resistance
burn_mod = 0.85 //Lowered burn damage since it would 1-shot zombies from 2 to 0.8.
speech_chance = 5
cold_level_1 = -1 //zombies don't mind the cold
cold_level_2 = -1
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