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# About the pull request Removes announce_dispatch_message variable as it was a defunct duplicate of a different variable. Adds and fixes the announcement settings for custom ERTs. <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: Fixes custom ERT calling broadcasting when it should not. code: Removes unused vars from ERT procs. code: Renames the announce var in ERT procs to be more indicative of what it does. add: Added a setting on custom ERTs for announcing beacon was received. /:cl:
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