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# About the pull request This PR is a followup to #5175 that overlooked that the usage of throw_atom will by default add either `PASS_OVER_THROW_MOB` or `PASS_OVER_THROW_ITEM` to the pass flags unless `LOW_LAUNCH` is used instead. # Explain why it's good for the game Fixes #5220 # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![croosh](https://github.com/cmss13-devs/cmss13/assets/76988376/dac2e275-e261-475a-b52d-8823e14d0bc4) </details> # Changelog :cl: Drathek fix: Fix crusher charge and tumble abilities going over unwired cades /:cl:
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