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Revert damage changes in "MP QoL: part 1" (#5647)
# About the pull request This PR reverts the damage changes in #5554 # Explain why it's good for the game Batons don't need to be more deadly than they were. Tazers do not need to cause blood effects because of brute damage applied. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Drathek balance: Reverted damage changes to tazers and batons. /:cl:
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