Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
# About the pull request Changes all existing donator gear to spawn inside boxes rather than dumping items into a donator's inventory. Kits cannot be opened unless by the donator, and can be destroyed with a right-click by the donator. Also tidied many of the typepaths that were confusing to make it easier to understand what the item is. <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game Makes things tidier. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: add: Added donator kit boxes that hold a donator's special gear. They can be destroyed with a right-click while on the ground, and are locked to the donator. code: Tidied up typepaths for many donator items to make it clearer what or who they are for. code: Removed the requirement for donators to match their character name to our config file. /:cl:
- Loading branch information