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Knife webbing fixes and consistency (#3899)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> # About the pull request This PR: Adds sounds for inserting and removing knifes to the knife webbing Adds draw delay for knives to the knife webbing Allows using quickdraw with the knife webbing Standardizes knife draw delay in a define Knife webbing is now spawned full Allows knife webbing to be alt-clicked to draw from it Reviewer notes: The gun helper stuff looks weird to me. I don't think we ever have to iterate through internal directly from a mob's accessories var but there may be some snowflake stuff going on. Happy to move things around but leaving just in case. (Also looks out of scope :D) # Explain why it's good for the game Consistency and usability good. I genuinely have no clue how I ended up in this rabbit hole. # Testing Photographs and Procedure <!-- Include any screenshots/videos/debugging steps of the modified code functioning successfully, ideally including edge cases. --> <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Morrow add: Added sounds for inserting and removing knifes to the knife webbing add: Added draw delay for knives to the knife webbing add: Allowed using quickdraw with the knife webbing add: Allowed knife webbing to be alt-clicked to draw from it add: Knife webbing is now spawned full code: Standardized knife draw delay in a define /:cl: <!-- Both :cl:'s are required for the changelog to work! -->
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