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Bandaid the null clients in GLOB.clients (#4700)
# About the pull request Apparently we are somehow getting nulls into GLOB.clients now, and I don't know why. Stat panel is the most egregious spammer about this fact, but a rather slow subsystem will also periodically check too. # Explain why it's good for the game We don't need tens of thousands of runtimes. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: Drathek fix: Bandaided a problem with nulls in GLOB.clients /:cl:
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