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# About the pull request This PR is a follow up to #4812 polishing minor issues that were discovered but not addressed in that PR. - Fire missions can now be scrolled in target acquisition - The target selection in equipment view is now the same as other panels (and can be scrolled now too) - Fixed deploying equipment like the spotlight and sentry - ~~Partially~~ fixed camera view for sentry ~~(map size doesn't always get set correctly some reason)~~ - Fixed the extra scrolling of fire missions - Fixed the scrolling of target selection being a fixed quantity of 10 targets - Improved menuing for the fire mission and strike sub menus - Fixed strike ready messaging - Map and Cam buttons are now mutually exclusive to one another (would just break the byond UI) - Camera now resets when a CAS flare is destroyed (unless fire mission is underway) - Camera now resets when sentry undeploys (if it was being used) - Tweaked some button placements - Fixed medevac layout - Fixed direct fire (strike & equipment) - Fixed camera views not handling /datum/component/overlay_lighting correctly (fixed by using TILE_BOUND planes; but will note it won't work completely correct if on a byond version prior to 515.1609 because of https://www.byond.com/forum/post/2873835) - Fixed some hard deletes in `/client/proc/clear_map` based on tgstation/tgstation#61562 - Renamed nvgon and nvgoff to NV-ON and NV-OFF # Explain why it's good for the game Fixes issues such as (but not limited to): ![target](https://github.com/cmss13-devs/cmss13/assets/76988376/7e1b8389-d466-4ef0-a436-a91c19c53c60) ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/5c291ca5-204a-49c3-b281-32b7f4fc530a) # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/f8db9791-5c8d-4dc2-90bb-7a8b91f6fde9) ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/c1a659af-8d05-408f-89e8-c95597cfc79a) ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/858c307c-1914-48dc-98ed-5fba6c2429e0) ![light](https://github.com/cmss13-devs/cmss13/assets/76988376/755c270f-5269-473f-897f-354bba3a5353) </details> # Changelog :cl: Drathek ui: Polished various aspects of the new dropship weapons UI fix: Fixed CAS direct firing fix: Fixed Medevac buttons not moving the dropship (still currently requires manual winch) fix: Fixed camera_manager resizing the view incorrectly because of overlay_lighting refactor: Ported some hard delete fixes for maps. /:cl:
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