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SO Armory Vendor Hotfix (#6713)
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# About the pull request

Fixes infinitely vendible knives bug, introduced in #6496

# Explain why it's good for the game
# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

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# Changelog
:cl:
fix: SO Armory vendors no longer infinitely supply knives
/:cl:
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SpypigDev authored Jul 18, 2024
1 parent 77c7855 commit bc26f96
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_staff_officer_armory, list(
list("Marine Combat Gloves", 0, /obj/item/clothing/gloves/marine, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY),
list("MRE", 0, /obj/item/storage/box/MRE, MARINE_CAN_BUY_MRE, VENDOR_ITEM_MANDATORY),
list("Aviator Shades", 0, /obj/item/clothing/glasses/sunglasses/aviator, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_REGULAR),
list("Bayonet", 0, /obj/item/attachable/bayonet, null, VENDOR_ITEM_REGULAR),
list("Bayonet", 0, /obj/item/attachable/bayonet, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR),

list("SPECIALISATION KIT (CHOOSE 1)", 0, null, null, null),
list("Essential Engineer Set", 0, /obj/effect/essentials_set/engi, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_RECOMMENDED),
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