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fix climb delay
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fira committed Nov 10, 2023
1 parent ace2443 commit bc308a6
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions code/game/objects/structures.dm
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,8 @@
user.forceMove(TT)
for(var/atom/movable/thing as anything in grabbed_things) // grabbed things aren't moved to the tile immediately to: make the animation better, preserve the grab
thing.forceMove(TT)
if(user.client) // Reset movement cooldown so we don't instantly move a second time after climbing
user.client.next_movement = max(user.client.next_movement, world.time + user.client.move_delay)

/obj/structure/proc/structure_shaken()

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